Player Matchup

Horus
Horus
GodKing2493
Horus
Level 71
God Stats
1W - 3L
1,406 SR
Queue Stats
404W - 421L
1,436 Elo+
Solo
Loki
Loki
OrthodoxTommy
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 217L
1,374 Elo+
Solo
Chang'e
Chang'e
rapiedade
Chang'e
Level 89
God Stats
78W - 61L
1,553 SR
Queue Stats
253W - 266L
1,406 Elo+
Solo
Team Averages
Level 83
1,486 SR
1,405 Elo+

VS

Team Averages
Level 100
1,511 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
Rileyrune0301
Ah Muzen Cab
Level 88
God Stats
7W - 4L
1,630 SR
Queue Stats
206W - 194L
1,582 Elo+
Solo
Ra
Ra
SquareMedal9688
Ra
Level 89
God Stats
8W - 7L
1,474 SR
Queue Stats
87W - 86L
1,467 Elo+
Solo
Sylvanus
Sylvanus
ZeekDaniels
Sylvanus
Level 124
God Stats
4W - 6L
1,429 SR
Queue Stats
326W - 364L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
15,917
724
12,485
31,430
40,343
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 8 / 6
15,510
705
14,093
18,053
5,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
rapiedade
Chang'e
16
6 / 5 / 10
14,642
666
17,204
27,889
8,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Rileyrune0301
Ah Muzen Cab
17
9 / 8 / 3
16,492
750
31,828
16,457
6,953
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 7 / 7
14,915
678
17,033
18,766
8,940
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ZeekDaniels
Sylvanus
14
2 / 8 / 11
15,090
686
11,303
23,525
27,768
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
23
Kills
15
15
Deaths
23
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
2
13
6.75
L
10
8
6
1.63
W
Ah Muzen Cab
Rileyrune0301
Ah Muzen Cab
9
8
3
1.31
W
4
7
7
1.07
W
Sylvanus
ZeekDaniels
Sylvanus
2
8
11
0.94
L
Chang'e
rapiedade
Chang'e
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
60,164
77,372
Taken
58,748
54,315
Mitigated
43,661
39,668
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,485
6,557
3,810
9,857
31,430
40,343
801
11,148
20,282
0
31,288
L
14,093
6,233
0
2,411
18,053
5,601
0
7,986
10,067
0
58,919
W
Ah Muzen Cab
Rileyrune0301
Ah Muzen Cab
31,828
11,259
0
2,050
16,457
6,953
2,379
5,451
11,006
0
87,517
W
17,033
1,585
2,501
4,753
18,766
8,940
246
3,910
14,856
70,434
0
W
Sylvanus
ZeekDaniels
Sylvanus
11,303
3,502
2,028
3,709
23,525
27,768
635
8,356
15,169
24,745
0
L
Chang'e
rapiedade
Chang'e
17,204
2,084
9,850
13,740
27,889
8,371
1,704
9,542
18,347
79,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,069
Gold Earned
46,497
233
Minions Killed
226
0
Camps Cleared
0
1,074,147
Distance Traveled
1,054,347
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
15,917
724
45
2
0
409,350
0
L
Loki
15,510
705
68
3
0
303,035
2
W
Ah Muzen Cab
16,492
750
103
5
0
377,536
3
W
Ra
14,915
678
104
5
0
368,199
7
W
Sylvanus
15,090
686
19
1
0
308,612
5
L
Chang'e
14,642
666
120
5
0
361,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role