Player Matchup

Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Baby Akers
Heimdallr
Level 126
God Stats
3W - 1L
1,696 SR
Queue Stats
138W - 134L
1,520 Elo+
Party 3
Serqet
Serqet
DazedAudacity
Serqet
Level 106
God Stats
5W - 5L
1,513 SR
Queue Stats
103W - 96L
1,551 Elo+
Party 3
Nu Wa
Nu Wa
HolyCupCake1
Nu Wa
Level 122
God Stats
15W - 6L
1,680 SR
Queue Stats
303W - 270L
1,624 Elo+
Solo
Bacchus
Bacchus
luis_pro4
Bacchus
Level 112
God Stats
6W - 4L
1,645 SR
Queue Stats
273W - 263L
1,559 Elo+
Party 1
Team Averages
Level 118
1,607 SR
1,551 Elo+

VS

Team Averages
Level 114
1,503 SR
1,550 Elo+
Guan Yu
Guan Yu
EcG infections
Guan Yu
Level 129
God Stats
10W - 10L
1,620 SR
Queue Stats
218W - 204L
1,552 Elo+
Party 2
Freya
Freya
Miceman24
Freya
Level 102
God Stats
5W - 10L
1,446 SR
Queue Stats
157W - 131L
1,568 Elo+
Party 2
The Morrigan
The Morrigan
SUPER SQUID 120
The Morrigan
Level 118
God Stats
7W - 8L
1,591 SR
Queue Stats
275W - 276L
1,561 Elo+
Solo
Osiris
Osiris
TheGodWeaver
Osiris
Level 108
God Stats
11W - 7L
1,669 SR
Queue Stats
389W - 365L
1,491 Elo+
Solo
Bastet
Bastet
TrooperJustin
Bastet
Level 115
God Stats
0W - 2L
1,190 SR
Queue Stats
129W - 116L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
7 / 0 / 7
16,525
570
20,938
26,989
45,403
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Baby Akers
Heimdallr
20
6 / 6 / 7
16,055
554
16,416
16,307
7,530
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 7
17,206
593
10,954
15,347
6,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 2 / 7
16,739
577
33,404
14,994
6,236
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
luis_pro4
Bacchus
19
1 / 3 / 19
14,715
507
14,467
24,097
33,958
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
13,666
471
18,667
31,193
25,012
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Miceman24
Freya
20
4 / 4 / 5
13,245
457
8,937
19,099
6,819
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
SUPER SQUID 120
The Morrigan
20
5 / 4 / 3
14,290
493
11,655
16,756
6,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
19
0 / 4 / 3
12,421
428
13,967
27,847
40,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 7 / 8
13,397
462
16,275
22,944
6,837
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
24
Kills
15
15
Deaths
24
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
0
7
10.5
W
Heimdallr
Baby Akers
Heimdallr
6
6
7
1.58
W
6
4
7
2.38
L
3
5
6
1.2
W
4
2
7
3.75
L
Freya
Miceman24
Freya
4
4
5
1.63
L
The Morrigan
SUPER SQUID 120
The Morrigan
5
4
3
1.63
L
Osiris
0
4
3
0.38
L
3
7
8
1
W
Bacchus
luis_pro4
Bacchus
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,179
Damage
69,501
97,734
Taken
117,839
99,947
Mitigated
84,965
31,514
Healing
41,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
20,938
5,644
0
13,350
26,989
45,403
160
4,012
22,635
0
115,398
W
Heimdallr
Baby Akers
Heimdallr
16,416
10,813
0
3,289
16,307
7,530
3,990
3,571
12,736
0
139,544
W
10,954
4,105
0
5,748
15,347
6,820
4,091
1,613
13,734
0
136,598
L
18,667
3,683
2,794
14,375
31,193
25,012
0
12,638
17,811
5,534
89,163
W
33,404
4,150
0
1,655
14,994
6,236
5,903
5,090
9,904
156,389
0
L
Freya
Miceman24
Freya
8,937
2,700
0
8,581
19,099
6,819
79
8,756
9,668
97,387
0
L
The Morrigan
SUPER SQUID 120
The Morrigan
11,655
1,347
162
2,578
16,756
6,122
0
10,054
6,681
123,157
1,577
L
Osiris
13,967
4,963
0
7,227
27,847
40,175
228
6,148
21,306
0
82,478
L
16,275
3,689
0
5,388
22,944
6,837
0
10,275
12,546
0
72,071
W
Bacchus
luis_pro4
Bacchus
14,467
1,820
1,813
5,659
24,097
33,958
323
7,143
16,954
40,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,240
Gold Earned
67,019
818
Minions Killed
712
0
Camps Cleared
0
2,716,996
Distance Traveled
2,666,576
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,525
570
174
6
0
604,658
1
W
Heimdallr
16,055
554
175
6
0
446,750
2
W
Serqet
17,206
593
190
7
0
571,223
7
L
Guan Yu
13,666
471
105
4
0
534,327
8
W
Nu Wa
16,739
577
243
8
0
520,838
13
L
Freya
13,245
457
147
5
0
486,270
4
L
The Morrigan
14,290
493
234
8
0
520,871
7
L
Osiris
12,421
428
120
4
0
526,878
1
L
Bastet
13,397
462
106
4
0
598,230
8
W
Bacchus
14,715
507
36
1
0
573,527
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role