Player Matchup

He Bo
He Bo
BloodyLose
He Bo
Level 13
God Stats
2W - 0L
1,748 SR
Queue Stats
4W - 7L
1,430 Elo+
Party 1
Apollo
Apollo
Krasel00
Apollo
Level 67
God Stats
8W - 3L
1,831 SR
Queue Stats
38W - 39L
1,469 Elo+
Party 1
Loki
Loki
LittleHooah
Loki
Level 107
God Stats
66W - 44L
1,566 SR
Queue Stats
213W - 212L
1,532 Elo+
Solo
Team Averages
Level 62
1,715 SR
1,477 Elo+

VS

Team Averages
Level 68
1,435 SR
1,525 Elo+
Merlin
Merlin
JI0JL
Merlin
Level 99
God Stats
5W - 6L
1,323 SR
Queue Stats
31W - 33L
1,480 Elo+
Solo
Cupid
Cupid
gethoman
Cupid
Level 24
God Stats
2W - 2L
1,677 SR
Queue Stats
20W - 22L
1,550 Elo+
Party 2
Khepri
Khepri
kum777
Khepri
Level 80
God Stats
2W - 6L
1,305 SR
Queue Stats
38W - 39L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
3 / 5 / 9
12,259
645
12,097
12,006
4,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Krasel00
Apollo
16
9 / 0 / 8
14,239
749
18,875
14,398
5,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 5 / 6
13,686
720
15,495
16,153
7,312
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JI0JL
Merlin
15
7 / 4 / 1
13,524
712
15,349
10,083
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
gethoman
Cupid
12
2 / 11 / 4
11,426
601
5,990
17,952
6,991
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Khepri
kum777
Khepri
13
1 / 6 / 8
12,576
662
7,608
23,489
37,622
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
10
10
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
5
9
1.5
L
Merlin
JI0JL
Merlin
7
4
1
1.88
W
Apollo
Krasel00
Apollo
9
0
8
13
W
9
5
6
2.4
L
Cupid
gethoman
Cupid
2
11
4
0.36
L
Khepri
kum777
Khepri
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,467
Damage
28,947
42,557
Taken
51,524
17,675
Mitigated
49,396
13,735
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
12,097
1,026
0
2,088
12,006
4,385
639
8,228
3,778
46,658
0
L
Merlin
JI0JL
Merlin
15,349
812
0
183
10,083
4,783
112
2,981
7,102
60,220
0
W
Apollo
Krasel00
Apollo
18,875
10,652
0
7,315
14,398
5,978
2,152
7,652
6,746
0
81,758
W
15,495
6,909
0
4,332
16,153
7,312
525
7,466
8,687
0
60,642
L
Cupid
gethoman
Cupid
5,990
3,790
581
2,824
17,952
6,991
1,486
2,838
15,114
0
37,040
L
Khepri
kum777
Khepri
7,608
264
282
3,083
23,489
37,622
309
6,314
17,175
15,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,184
Gold Earned
37,526
234
Minions Killed
180
0
Camps Cleared
0
1,002,902
Distance Traveled
931,042
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,259
645
73
4
0
291,197
2
L
Merlin
13,524
712
96
5
0
317,218
5
W
Apollo
14,239
749
102
5
0
368,554
4
W
Loki
13,686
720
59
3
0
343,151
4
L
Cupid
11,426
601
69
4
0
273,315
7
L
Khepri
12,576
662
15
1
0
340,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role