Player Matchup

Izanami
Izanami
Bronze II
Fluffy zK
Izanami
Bronze II
Level 66
God Stats
4W - 3L
1,482 SR
Queue Stats
8W - 13L
1,171 MMR
Party 1
Hercules
Hercules
Bronze III
Mountain zK
Hercules
Bronze III
Level 90
God Stats
2W - 1L
1,537 SR
Queue Stats
41W - 38L
1,178 MMR
Party 1
Sol
Sol
Silver III
Unholy zK
Sol
Silver III
Level 125
God Stats
3W - 1L
1,744 SR
Queue Stats
92W - 89L
1,417 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,587 SR
1,255 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,627 SR
1,320 MMR
Neith
Neith
Bronze I
 
Neith
Bronze I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver IV
Fs xHaDeeSx z
Hera
Silver IV
Level 107
God Stats
125W - 86L
1,623 SR
Queue Stats
621W - 677L
1,146 MMR
Party 2
Odin
Odin
Silver IV
z DeeyMarz L786
Odin
Silver IV
Level 69
God Stats
10W - 4L
1,757 SR
Queue Stats
95W - 87L
1,313 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fluffy zK
Izanami
11
2 / 6 / 2
10,039
627
4,981
10,035
2,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Mountain zK
Hercules
11
1 / 6 / 4
9,765
610
7,068
14,779
13,906
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 4 / 3
11,272
705
9,164
13,059
3,575
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
ZeusCabrakanVulcanChaacBacchus

VS

Bans
Hou YiMerlinMedusaKukulkanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 10
10,946
684
7,249
11,487
4,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 2 / 6
12,068
754
13,607
8,074
3,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 10
11,250
703
8,341
10,963
7,616
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
16
16
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
10
2.67
L
Izanami
Fluffy zK
Izanami
2
6
2
0.5
W
9
2
6
6
L
Hercules
Mountain zK
Hercules
1
6
4
0.5
L
4
4
3
1.38
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
29,197
37,873
Taken
30,524
19,935
Mitigated
14,833
9,154
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,249
2,116
897
4,648
11,487
4,040
2,246
3,723
7,764
0
40,116
L
Izanami
Fluffy zK
Izanami
4,981
3,698
0
84
10,035
2,454
175
4,566
5,469
0
40,891
W
13,607
2,545
0
128
8,074
3,177
657
2,361
5,713
55,373
0
L
Hercules
Mountain zK
Hercules
7,068
797
0
3,864
14,779
13,906
113
6,046
8,733
0
24,531
L
9,164
1,672
0
5,206
13,059
3,575
0
3,047
10,012
72,929
0
W
8,341
1,314
0
1,318
10,963
7,616
483
3,116
7,847
0
25,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
34,264
217
Minions Killed
185
0
Camps Cleared
0
824,695
Distance Traveled
898,844
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,946
684
55
3
0
268,928
2
L
Izanami
10,039
627
85
5
0
261,059
6
W
Hera
12,068
754
87
5
0
314,240
2
L
Hercules
9,765
610
28
2
0
286,092
5
L
Sol
11,272
705
104
7
0
277,544
2
W
Odin
11,250
703
43
3
0
315,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role