Player Matchup

Jormungandr
Jormungandr
Donn_X_MerkZ
Jormungandr
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 69L
1,272 Elo+
Party 2
Izanami
Izanami
greedyjohn
Izanami
Level 55
God Stats
10W - 17L
1,489 SR
Queue Stats
56W - 94L
1,338 Elo+
Solo
Heimdallr
Heimdallr
iVernier
Heimdallr
Level 64
God Stats
7W - 0L
1,767 SR
Queue Stats
26W - 44L
1,262 Elo+
Party 2
Team Averages
Level 57
1,585 SR
1,291 Elo+

VS

Team Averages
Level 23
1,508 SR
1,180 Elo+
Merlin
Merlin
DzTree245
Merlin
Level 25
God Stats
2W - 3L
1,611 SR
Queue Stats
21W - 30L
1,225 Elo+
Party 1
Persephone
Persephone
We1 Shen
Persephone
Level 16
God Stats
1W - 2L
1,412 SR
Queue Stats
4W - 14L
1,107 Elo+
Solo
Kuzenbo
Kuzenbo
d9_josh
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Donn_X_MerkZ
Jormungandr
13
2 / 1 / 12
12,404
620
7,489
14,204
8,630
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
greedyjohn
Izanami
17
15 / 1 / 2
15,543
777
17,964
14,745
4,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
iVernier
Heimdallr
12
0 / 4 / 10
11,563
578
10,887
14,613
4,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DzTree245
Merlin
15
6 / 2 / 0
13,247
662
16,190
13,237
4,848
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
We1 Shen
Persephone
12
0 / 9 / 3
10,690
535
15,430
16,306
5,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
d9_josh
Kuzenbo
11
0 / 6 / 2
10,609
530
5,584
16,489
17,067
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
6
6
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Donn_X_MerkZ
Jormungandr
2
1
12
8
L
Merlin
DzTree245
Merlin
6
2
0
3
L
Persephone
We1 Shen
Persephone
0
9
3
0.17
L
Kuzenbo
d9_josh
Kuzenbo
0
6
2
0.17
W
Izanami
greedyjohn
Izanami
15
1
2
16
W
Heimdallr
iVernier
Heimdallr
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
37,204
43,562
Taken
46,032
17,816
Mitigated
27,022
11,264
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Donn_X_MerkZ
Jormungandr
7,489
770
226
2,176
14,204
8,630
0
13,256
948
29,257
0
L
Merlin
DzTree245
Merlin
16,190
576
147
3,617
13,237
4,848
248
1,650
11,587
75,333
0
L
Persephone
We1 Shen
Persephone
15,430
815
0
3,045
16,306
5,107
0
2,783
13,523
37,821
0
L
Kuzenbo
d9_josh
Kuzenbo
5,584
2,139
0
1,143
16,489
17,067
84
3,115
13,374
35,547
0
W
Izanami
greedyjohn
Izanami
17,964
12,487
0
6,484
14,745
4,390
2,952
11,506
3,239
0
91,223
W
Heimdallr
iVernier
Heimdallr
10,887
3,070
465
1,913
14,613
4,796
111
12,502
2,111
0
46,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
34,546
271
Minions Killed
202
0
Camps Cleared
0
1,050,562
Distance Traveled
1,024,485
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,404
620
35
2
0
345,811
0
L
Merlin
13,247
662
114
6
0
356,790
3
L
Persephone
10,690
535
40
2
0
300,203
5
L
Kuzenbo
10,609
530
48
2
0
367,492
2
W
Izanami
15,543
777
172
9
0
336,888
6
W
Heimdallr
11,563
578
64
3
0
367,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role