Player Matchup

Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
BanWrong-I-Throw
Poseidon
Bronze III
Level 95
God Stats
5W - 4L
1,592 SR
Queue Stats
197W - 235L
361 MMR
Solo
Neith
Neith
Bronze III
FurKan1510
Neith
Bronze III
Level 85
God Stats
24W - 44L
1,446 SR
Queue Stats
104W - 147L
742 MMR
Solo
Heimdallr
Heimdallr
Bronze III
VanGils1393
Heimdallr
Bronze III
Level 116
God Stats
2W - 1L
1,365 SR
Queue Stats
73W - 133L
665 MMR
Solo
Ares
Ares
Bronze III
nehemias_c
Ares
Bronze III
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
383 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,481 SR
730 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,446 SR
769 MMR
Artio
Artio
Bronze III
 
Artio
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
Andress11Sebass
Yemoja
Bronze III
Level 64
God Stats
0W - 2L
1,530 SR
Queue Stats
9W - 17L
618 MMR
Solo
Merlin
Merlin
Bronze III
Soldier_Paiva
Merlin
Bronze III
Level 55
God Stats
21W - 19L
1,531 SR
Queue Stats
75W - 81L
750 MMR
Solo
Jing Wei
Jing Wei
Bronze III
XxWe Are BoBxX
Jing Wei
Bronze III
Level 121
God Stats
13W - 22L
1,393 SR
Queue Stats
597W - 644L
381 MMR
Solo
Hou Yi
Hou Yi
Bronze III
a_cosmic_pharaoh
Hou Yi
Bronze III
Level 65
God Stats
2W - 5L
1,275 SR
Queue Stats
65W - 93L
594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 0 / 1
3,652
730
447
2,579
565
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,509
702
0
1,344
212
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Neith
6
2 / 0 / 0
3,763
753
1,188
1,990
586
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
VanGils1393
Heimdallr
5
0 / 0 / 0
3,241
648
1,000
913
282
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 1 / 2
3,194
639
440
2,134
797
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ArachneThanatosAnubisFenrirKing Arthur

VS

Bans
JormungandrKukulkanCu ChulainnYmirBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 0 / 0
3,306
661
918
1,973
1,453
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
1 / 2 / 0
3,074
615
1,838
2,286
700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,410
682
81
448
73
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
2
0 / 0 / 0
2,866
573
0
892
123
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,480
496
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
1
0.5
L
Artio
 
Artio
0
0
0
0
L
1
2
0
0.5
W
0
0
0
0
W
Neith
2
0
0
2
L
0
0
0
0
W
Heimdallr
VanGils1393
Heimdallr
0
0
0
0
L
Jing Wei
0
0
0
0
L
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,075
Damage
2,837
8,960
Taken
5,599
2,442
Mitigated
2,349
3,866
Healing
1,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
447
188
0
1,389
2,579
565
0
83
2,496
0
16,233
L
Artio
 
Artio
918
74
0
786
1,973
1,453
0
130
1,843
9,286
0
L
1,838
281
0
0
2,286
700
0
310
1,976
9,439
0
W
0
0
0
726
1,344
212
64
81
1,263
14,120
0
W
Neith
1,188
430
246
1,380
1,990
586
687
1,127
863
0
11,053
L
81
0
0
349
448
73
0
0
448
13,576
0
W
Heimdallr
VanGils1393
Heimdallr
1,000
819
0
125
913
282
0
736
177
0
8,554
L
Jing Wei
0
0
0
733
892
123
0
0
892
0
4,641
L
0
0
0
0
0
0
0
0
0
0
0
W
440
53
0
0
2,134
797
181
810
1,324
7,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,359
Gold Earned
15,136
122
Minions Killed
65
0
Camps Cleared
0
375,895
Distance Traveled
272,582
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,652
730
39
8
0
93,736
0
L
Artio
3,306
661
16
3
0
68,785
1
L
Yemoja
3,074
615
11
2
0
69,440
0
W
Poseidon
3,509
702
34
7
0
74,049
1
W
Neith
3,763
753
23
5
0
67,930
2
L
Merlin
3,410
682
23
5
0
71,136
1
W
Heimdallr
3,241
648
10
2
0
57,481
1
L
Jing Wei
2,866
573
15
3
0
63,221
1
L
Hou Yi
2,480
496
0
0
0
0
0
W
Ares
3,194
639
16
3
0
82,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role