Player Matchup

Neith
Neith
Jimeng96
Neith
Level 28
God Stats
32W - 24L
1,570 SR
Queue Stats
90W - 84L
1,565 Elo+
Party 2
Fenrir
Fenrir
Twin777
Fenrir
Level 88
God Stats
6W - 5L
1,466 SR
Queue Stats
140W - 126L
1,589 Elo+
Party 2
Yemoja
Yemoja
realJohnRend
Yemoja
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 32L
1,566 Elo+
Party 2
Team Averages
Level 81
1,512 SR
1,573 Elo+

VS

Team Averages
Level 72
1,455 SR
1,497 Elo+
Heimdallr
Heimdallr
Elite18Assassin
Heimdallr
Level 28
God Stats
2W - 6L
1,418 SR
Queue Stats
92W - 66L
1,534 Elo+
Party 1
Thanatos
Thanatos
GhujuJr
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,366 Elo+
Solo
Kukulkan
Kukulkan
Sorry17
Kukulkan
Level 139
God Stats
21W - 38L
1,446 SR
Queue Stats
208W - 198L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jimeng96
Neith
18
18 / 7 / 6
17,898
746
18,066
19,188
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Twin777
Fenrir
15
8 / 0 / 11
16,562
690
14,406
21,339
31,459
Mace

Mace

+10
Physical Power

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
15
1 / 4 / 12
14,693
612
7,065
13,656
10,042
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Elite18Assassin
Heimdallr
15
3 / 5 / 6
14,384
599
13,235
15,772
7,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
GhujuJr
Thanatos
11
1 / 16 / 2
12,297
512
4,396
15,953
5,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Sorry17
Kukulkan
17
7 / 6 / 3
16,656
694
24,386
15,545
6,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
27
Kills
11
11
Deaths
27
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Elite18Assassin
Heimdallr
3
5
6
1.2
L
Thanatos
GhujuJr
Thanatos
1
16
2
0.13
W
Neith
Jimeng96
Neith
18
7
6
3
L
Kukulkan
Sorry17
Kukulkan
7
6
3
1.42
W
Fenrir
Twin777
Fenrir
8
0
11
13.5
W
Yemoja
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,537
Damage
42,017
54,183
Taken
47,270
47,384
Mitigated
18,323
20,513
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Elite18Assassin
Heimdallr
13,235
5,593
0
2,555
15,772
7,085
695
2,557
13,215
0
46,420
L
Thanatos
GhujuJr
Thanatos
4,396
1,577
0
2,738
15,953
5,013
137
1,222
14,731
0
19,680
W
Neith
Jimeng96
Neith
18,066
12,002
0
6,245
19,188
5,883
2,730
10,364
8,824
0
91,470
L
Kukulkan
Sorry17
Kukulkan
24,386
1,546
0
230
15,545
6,225
484
3,322
12,223
87,913
0
W
Fenrir
Twin777
Fenrir
14,406
2,322
1,009
8,489
21,339
31,459
222
9,353
11,986
0
43,033
W
Yemoja
7,065
1,231
2,375
2,395
13,656
10,042
62
5,036
8,620
74,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,153
Gold Earned
43,337
308
Minions Killed
218
0
Camps Cleared
0
1,504,672
Distance Traveled
1,045,048
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,384
599
61
3
0
365,333
7
L
Thanatos
12,297
512
34
1
0
327,735
0
W
Neith
17,898
746
165
7
0
369,013
0
L
Kukulkan
16,656
694
123
5
0
351,980
5
W
Fenrir
16,562
690
45
2
0
676,078
0
W
Yemoja
14,693
612
98
4
0
459,581
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role