Player Matchup

Hel
Hel
Platinum V
 
Hel
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,500 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,711 SR
2,143 MMR
Scylla
Scylla
Gold III
Connor Crompton
Scylla
Gold III
Level 158
God Stats
15W - 10L
1,782 SR
Queue Stats
78W - 33L
2,027 MMR
Party 1
Sobek
Sobek
Platinum III
Lucas
Sobek
Platinum III
Level 159
God Stats
7W - 3L
1,691 SR
Queue Stats
92W - 41L
2,384 MMR
Party 1
Anhur
Anhur
Gold III
Wizard62442
Anhur
Gold III
Level 157
God Stats
0W - 1L
1,661 SR
Queue Stats
49W - 9L
2,018 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
9 / 0 / 1
11,492
821
19,464
8,625
2,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
12
1 / 1 / 8
9,563
683
9,208
11,620
7,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
 
Fenrir
10
0 / 5 / 6
8,983
642
5,182
15,117
10,921
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ChaacHe BoYemojaOdinHeimdallr

VS

Bans
PersephoneAchillesCabrakanMedusaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
8,516
608
8,445
8,968
2,094
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Lucas
Sobek
10
1 / 6 / 5
9,373
670
5,044
20,093
17,446
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 2 / 2
9,472
677
8,804
11,675
3,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
6
6
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
0
1
9.5
W
Ne Zha
 
Ne Zha
1
1
8
5
W
Fenrir
 
Fenrir
0
5
6
0.6
L
1
2
4
1.5
L
Sobek
Lucas
Sobek
1
6
5
0.58
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,854
Damage
22,293
35,362
Taken
40,736
21,413
Mitigated
23,097
19,303
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
19,464
2,168
5,909
6,542
8,625
2,592
1,549
3,200
5,425
74,520
0
W
Ne Zha
 
Ne Zha
9,208
1,923
412
3,260
11,620
7,900
718
4,331
7,289
0
36,706
W
Fenrir
 
Fenrir
5,182
1,509
0
3,180
15,117
10,921
820
6,033
9,084
0
23,775
L
8,445
582
0
680
8,968
2,094
0
3,496
5,472
36,994
0
L
Sobek
Lucas
Sobek
5,044
361
0
5,825
20,093
17,446
0
11,631
8,462
15,874
0
L
8,804
5,810
0
1,634
11,675
3,557
0
4,341
7,334
0
41,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
27,361
197
Minions Killed
148
0
Camps Cleared
0
830,823
Distance Traveled
781,531
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,492
821
134
10
0
288,116
6
W
Ne Zha
9,563
683
33
2
0
292,782
1
W
Fenrir
8,983
642
30
2
0
249,925
4
L
Scylla
8,516
608
51
4
0
255,260
4
L
Sobek
9,373
670
11
1
0
268,711
6
L
Anhur
9,472
677
86
6
0
257,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role