Player Matchup

Odin
Odin
Bronze I
Leposava
Odin
Bronze I
Level 105
God Stats
4W - 3L
1,592 SR
Queue Stats
93W - 104L
1,256 MMR
Solo
Merlin
Merlin
Silver IV
Sengra
Merlin
Silver IV
Level 125
God Stats
9W - 12L
1,458 SR
Queue Stats
92W - 89L
1,369 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
WvHooff
Ah Muzen Cab
Silver IV
Level 128
God Stats
2W - 2L
1,528 SR
Queue Stats
7W - 12L
1,375 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,526 SR
1,333 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,491 SR
1,141 MMR
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
Minimcboss
Chaac
Bronze III
Level 80
God Stats
12W - 13L
1,489 SR
Queue Stats
51W - 85L
900 MMR
Party 1
Ullr
Ullr
Bronze III
iiTAFFSHOTZii
Ullr
Bronze III
Level 100
God Stats
5W - 9L
1,485 SR
Queue Stats
152W - 226L
1,024 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
5 / 4 / 14
15,592
709
10,779
22,216
24,399
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Sengra
Merlin
18
11 / 5 / 9
16,407
746
33,275
18,092
6,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
WvHooff
Ah Muzen Cab
15
5 / 8 / 7
14,516
660
22,676
17,972
7,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Hou YiBacchusAresZeusNe Zha

VS

Bans
MedusaAnubisTerraCerberusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
5 / 7 / 6
14,456
657
11,248
24,146
8,786
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
17
8 / 4 / 6
15,429
701
23,196
28,933
29,846
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
4 / 10 / 6
13,792
627
13,129
23,489
10,342
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
21
Kills
17
17
Deaths
21
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
5
7
6
1.14
W
Odin
5
4
14
3
L
Chaac
8
4
6
2.75
W
Merlin
Sengra
Merlin
11
5
9
3.1
W
Ah Muzen Cab
WvHooff
Ah Muzen Cab
5
8
7
1.06
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,730
Damage
47,573
58,280
Taken
76,568
38,675
Mitigated
48,974
14,583
Healing
34,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,248
775
13,980
13,189
24,146
8,786
255
11,258
12,888
43,242
0
W
Odin
10,779
3,219
353
4,593
22,216
24,399
339
5,032
17,184
0
31,827
L
Chaac
23,196
5,370
0
4,379
28,933
29,846
0
11,849
17,084
0
78,836
W
Merlin
Sengra
Merlin
33,275
415
413
5,953
18,092
6,899
1,050
3,110
14,982
90,430
0
W
Ah Muzen Cab
WvHooff
Ah Muzen Cab
22,676
6,108
0
3,271
17,972
7,377
1,242
3,166
14,806
0
85,553
L
13,129
4,131
0
3,087
23,489
10,342
87
10,222
13,267
0
44,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,515
Gold Earned
43,677
261
Minions Killed
297
0
Camps Cleared
0
1,149,988
Distance Traveled
1,164,720
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,456
657
99
5
0
364,031
1
W
Odin
15,592
709
36
2
0
412,637
6
L
Chaac
15,429
701
131
6
0
454,250
3
W
Merlin
16,407
746
114
5
0
371,981
6
W
Ah Muzen Cab
14,516
660
111
5
0
365,370
6
L
Ullr
13,792
627
67
3
0
346,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role