Player Matchup

Jormungandr
Jormungandr
MajTreRay501
Jormungandr
Level 18
God Stats
8W - 10L
1,334 SR
Queue Stats
16W - 37L
1,143 Elo+
Party 1
Bellona
Bellona
SMG TerrickC
Bellona
Level 11
God Stats
6W - 16L
1,238 SR
Queue Stats
6W - 17L
1,120 Elo+
Party 1
Artemis
Artemis
SMG Yeti
Artemis
Level 5
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 4L
1,122 Elo+
Party 1
Team Averages
Level 11
1,284 SR
1,128 Elo+

VS

Team Averages
Level 28
1,217 SR
1,166 Elo+
Kumbhakarna
Kumbhakarna
Dinho_fu
Kumbhakarna
Level 69
God Stats
46W - 50L
1,431 SR
Queue Stats
219W - 249L
1,356 Elo+
Solo
Da Ji
Da Ji
Schmeizz
Da Ji
Level 8
God Stats
0W - 1L
1,046 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 2
Hera
Hera
dienastily
Hera
Level 8
God Stats
0W - 3L
1,173 SR
Queue Stats
1W - 14L
1,014 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MajTreRay501
Jormungandr
16
7 / 1 / 4
15,701
628
14,789
20,414
24,878
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
SMG TerrickC
Bellona
15
5 / 6 / 7
15,554
622
15,897
17,568
8,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SMG Yeti
Artemis
14
2 / 7 / 9
14,862
594
10,816
14,088
5,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dinho_fu
Kumbhakarna
12
0 / 3 / 8
14,082
563
9,626
27,042
24,497
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Schmeizz
Da Ji
15
10 / 9 / 2
14,926
597
17,136
20,729
9,187
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 7
14,216
569
15,533
13,669
4,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
14
Kills
14
14
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Dinho_fu
Kumbhakarna
0
3
8
1.33
W
Jormungandr
MajTreRay501
Jormungandr
7
1
4
9
W
Bellona
SMG TerrickC
Bellona
5
6
7
1.42
W
Artemis
SMG Yeti
Artemis
2
7
9
0.93
L
Da Ji
Schmeizz
Da Ji
10
9
2
1.22
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
42,295
52,070
Taken
61,440
38,084
Mitigated
38,487
6,246
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Dinho_fu
Kumbhakarna
9,626
656
1,282
5,709
27,042
24,497
89
7,392
19,650
34,074
0
W
Jormungandr
MajTreRay501
Jormungandr
14,789
4,170
402
3,866
20,414
24,878
483
12,240
8,174
71,431
0
W
Bellona
SMG TerrickC
Bellona
15,897
5,884
0
1,089
17,568
8,166
461
8,424
9,144
0
46,151
W
Artemis
SMG Yeti
Artemis
10,816
5,096
0
889
14,088
5,040
1,209
5,365
8,723
0
40,626
L
Da Ji
Schmeizz
Da Ji
17,136
4,482
0
2,182
20,729
9,187
368
4,542
16,187
0
36,607
L
15,533
4,235
152
1,634
13,669
4,803
654
3,082
10,587
62,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
43,224
203
Minions Killed
156
0
Camps Cleared
0
1,230,826
Distance Traveled
1,187,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
14,082
563
30
1
0
444,502
0
W
Jormungandr
15,701
628
87
3
0
465,369
0
W
Bellona
15,554
622
48
2
0
418,365
0
W
Artemis
14,862
594
68
3
0
347,092
0
L
Da Ji
14,926
597
39
2
0
385,244
0
L
Hera
14,216
569
87
3
0
357,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role