Player Matchup

Sun Wukong
Sun Wukong
TL_Galactus
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,401 Elo+
Party 1
Scylla
Scylla
TL_JoviOliveira
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,279 Elo+
Party 1
Merlin
Merlin
x_kiTTo_x
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,393 Elo+

VS

Team Averages
Level 35
1,434 SR
1,370 Elo+
Merlin
Merlin
BlueCristal
Merlin
Level 27
God Stats
4W - 4L
1,446 SR
Queue Stats
87W - 86L
1,422 Elo+
Solo
Ymir
Ymir
Rodrygocy
Ymir
Level 22
God Stats
4W - 1L
1,449 SR
Queue Stats
19W - 21L
1,326 Elo+
Solo
Artemis
Artemis
SweetPye
Artemis
Level 55
God Stats
5W - 5L
1,405 SR
Queue Stats
82W - 96L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TL_Galactus
Sun Wukong
12
3 / 6 / 0
9,913
620
7,736
15,264
5,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
0 / 7 / 2
9,191
574
7,004
11,045
2,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
x_kiTTo_x
Merlin
4
0 / 3 / 0
7,461
466
1,043
2,995
680
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
10 / 3 / 3
11,711
732
11,690
10,678
4,052
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
1 / 1 / 10
10,558
660
5,557
12,183
8,854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
SweetPye
Artemis
8
5 / 0 / 5
9,453
591
3,807
2,243
703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
16
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
3
3
3.83
W
Ymir
1
1
10
6
W
Artemis
SweetPye
Artemis
5
0
5
7.5
L
Sun Wukong
TL_Galactus
Sun Wukong
3
6
0
0.5
L
0
7
2
0.14
L
Merlin
x_kiTTo_x
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
21,054
29,304
Taken
25,104
9,441
Mitigated
13,609
859
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,690
533
0
1,897
10,678
4,052
269
3,959
6,719
52,046
0
W
Ymir
5,557
439
1,200
1,935
12,183
8,854
135
2,853
9,330
26,703
0
W
Artemis
SweetPye
Artemis
3,807
1,117
0
500
2,243
703
624
1,239
1,004
0
10,523
L
Sun Wukong
TL_Galactus
Sun Wukong
7,736
1,876
0
204
15,264
5,921
0
7,824
7,440
0
30,258
L
7,004
292
0
655
11,045
2,840
333
8,451
2,594
34,100
0
L
Merlin
x_kiTTo_x
Merlin
1,043
114
0
0
2,995
680
0
1,072
1,923
5,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
31,722
122
Minions Killed
164
0
Camps Cleared
0
598,446
Distance Traveled
657,131
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,711
732
100
6
0
245,302
3
W
Ymir
10,558
660
52
3
0
298,716
3
W
Artemis
9,453
591
12
1
0
113,113
4
L
Sun Wukong
9,913
620
47
3
0
275,647
1
L
Scylla
9,191
574
67
4
0
256,727
0
L
Merlin
7,461
466
8
1
0
66,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role