Player Matchup

Heimdallr
Heimdallr
GuyIdol
Heimdallr
Level 115
God Stats
5W - 4L
1,592 SR
Queue Stats
119W - 143L
1,558 Elo+
Solo
Odin
Odin
RealJablonski
Odin
Level 106
God Stats
1W - 0L
1,360 SR
Queue Stats
179W - 182L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
Undead Voltic
Baron Samedi
Level 141
God Stats
1W - 2L
1,422 SR
Queue Stats
245W - 251L
1,560 Elo+
Party 2
Freya
Freya
lLokiil
Freya
Level 59
God Stats
5W - 5L
1,557 SR
Queue Stats
96W - 91L
1,582 Elo+
Solo
Yemoja
Yemoja
lprogen
Yemoja
Level 148
God Stats
4W - 0L
1,620 SR
Queue Stats
129W - 134L
1,549 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,554 Elo+

VS

Team Averages
Level 141
1,500 SR
1,572 Elo+
Achilles
Achilles
ChrisFeik
Achilles
Level 129
God Stats
8W - 8L
1,533 SR
Queue Stats
600W - 574L
1,591 Elo+
Solo
Janus
Janus
HudsuckerProxy
Janus
Level 145
God Stats
39W - 47L
1,510 SR
Queue Stats
354W - 349L
1,498 Elo+
Solo
Geb
Geb
I3AMF
Geb
Level 157
God Stats
13W - 13L
1,640 SR
Queue Stats
473W - 436L
1,625 Elo+
Party 1
Fenrir
Fenrir
Merigaz
Fenrir
Level 136
God Stats
0W - 1L
1,267 SR
Queue Stats
84W - 75L
1,524 Elo+
Solo
Skadi
Skadi
SeeiNgStarZz
Skadi
Level 140
God Stats
13W - 9L
1,550 SR
Queue Stats
225W - 203L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GuyIdol
Heimdallr
5
0 / 2 / 0
9,291
310
698
1,794
379
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 5 / 8
16,625
554
14,064
25,177
24,504
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Undead Voltic
Baron Samedi
20
4 / 2 / 6
17,882
596
11,585
17,438
7,724
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
lLokiil
Freya
20
15 / 3 / 2
20,439
681
28,508
21,345
8,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
lprogen
Yemoja
20
1 / 6 / 13
15,598
520
9,420
22,788
21,262
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChrisFeik
Achilles
15
3 / 5 / 2
11,743
391
10,717
18,175
19,247
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 4 / 3
15,730
524
20,206
13,629
5,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
I3AMF
Geb
20
0 / 4 / 8
13,960
465
7,519
22,457
24,039
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Merigaz
Fenrir
4
0 / 2 / 1
7,611
254
364
2,299
282
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

20
6 / 8 / 4
15,217
507
19,933
23,398
9,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
23
Kills
17
18
Deaths
23
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChrisFeik
Achilles
3
5
2
0.8
W
Heimdallr
GuyIdol
Heimdallr
0
2
0
0
L
8
4
3
2.38
L
Geb
I3AMF
Geb
0
4
8
1
L
Fenrir
Merigaz
Fenrir
0
2
1
0.25
W
3
5
8
1.4
L
6
8
4
1
W
Baron Samedi
Undead Voltic
Baron Samedi
4
2
6
3.5
W
Freya
lLokiil
Freya
15
3
2
5.33
W
Yemoja
lprogen
Yemoja
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,275
Damage
58,739
88,542
Taken
79,958
62,493
Mitigated
58,678
33,652
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChrisFeik
Achilles
10,717
4,677
0
5,606
18,175
19,247
0
7,480
10,695
0
57,687
W
Heimdallr
GuyIdol
Heimdallr
698
503
0
384
1,794
379
0
991
803
0
3,426
L
20,206
1,073
0
492
13,629
5,337
0
8,944
4,685
134,869
0
L
Geb
I3AMF
Geb
7,519
1,031
0
530
22,457
24,039
0
15,455
7,002
52,970
0
L
Fenrir
Merigaz
Fenrir
364
62
0
525
2,299
282
0
323
1,976
0
2,973
W
14,064
4,487
0
5,821
25,177
24,504
724
2,942
20,787
0
120,234
L
19,933
12,073
0
3,062
23,398
9,773
674
17,311
6,087
0
143,771
W
Baron Samedi
Undead Voltic
Baron Samedi
11,585
48
2,791
6,392
17,438
7,724
5,814
7,515
9,923
156,602
0
W
Freya
lLokiil
Freya
28,508
8,958
0
13,206
21,345
8,624
4,790
6,739
14,606
185,928
0
W
Yemoja
lprogen
Yemoja
9,420
1,960
2,595
2,463
22,788
21,262
2,325
9,538
13,250
79,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,835
Gold Earned
64,261
793
Minions Killed
660
0
Camps Cleared
0
2,125,365
Distance Traveled
1,979,653
31
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,743
391
109
4
0
282,488
10
W
Heimdallr
9,291
310
7
0
0
32,060
0
L
Janus
15,730
524
221
7
0
618,848
14
L
Geb
13,960
465
87
3
0
552,289
10
L
Fenrir
7,611
254
7
0
0
29,071
1
W
Odin
16,625
554
185
6
0
543,748
7
L
Skadi
15,217
507
236
8
0
496,957
3
W
Baron Samedi
17,882
596
243
8
0
551,434
9
W
Freya
20,439
681
261
9
0
512,351
8
W
Yemoja
15,598
520
97
3
0
485,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role