Player Matchup

Bakasura
Bakasura
Cpt SuperBatman
Bakasura
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 10L
1,537 Elo+
Solo
Pele
Pele
InGODweTRUSS
Pele
Level 126
God Stats
2W - 2L
1,483 SR
Queue Stats
290W - 278L
1,528 Elo+
Solo
Anhur
Anhur
ProvingPhoenix0
Anhur
Level 138
God Stats
9W - 7L
1,497 SR
Queue Stats
168W - 200L
1,543 Elo+
Solo
Heimdallr
Heimdallr
ShieldRaphtalia
Heimdallr
Level 129
God Stats
11W - 8L
1,577 SR
Queue Stats
440W - 404L
1,539 Elo+
Solo
Sobek
Sobek
marketingpotato
Sobek
Level 103
God Stats
8W - 6L
1,484 SR
Queue Stats
214W - 203L
1,522 Elo+
Solo
Team Averages
Level 120
1,508 SR
1,534 Elo+

VS

Team Averages
Level 125
1,576 SR
1,590 Elo+
Kukulkan
Kukulkan
GageDK
Kukulkan
Level 147
God Stats
2W - 3L
1,629 SR
Queue Stats
287W - 299L
1,659 Elo+
Party 2
Odin
Odin
GigaTitan26
Odin
Level 147
God Stats
2W - 2L
1,546 SR
Queue Stats
978W - 904L
1,628 Elo+
Party 1
Ganesha
Ganesha
NinjaOfChaos94
Ganesha
Level 100
God Stats
33W - 26L
1,624 SR
Queue Stats
283W - 270L
1,485 Elo+
Party 1
Thanatos
Thanatos
Timeishall0w
Thanatos
Level 109
God Stats
0W - 2L
1,557 SR
Queue Stats
71W - 63L
1,560 Elo+
Party 2
Freya
Freya
VemonousAlien
Freya
Level 120
God Stats
15W - 20L
1,524 SR
Queue Stats
268W - 249L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
10 / 8 / 12
26,844
597
25,214
38,757
26,255
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 10 / 15
28,295
629
32,668
42,101
33,266
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
8 / 14 / 7
24,568
546
26,189
42,395
16,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
ShieldRaphtalia
Heimdallr
20
7 / 8 / 18
25,539
568
35,830
30,135
13,841
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 11 / 14
23,708
527
25,904
54,272
87,471
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GageDK
Kukulkan
20
13 / 10 / 15
27,393
609
60,174
32,585
15,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
15 / 6 / 19
25,610
569
36,475
31,510
17,650
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 12 / 25
19,554
435
11,038
39,822
54,113
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Timeishall0w
Thanatos
20
14 / 10 / 10
21,364
475
28,087
38,354
38,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 11 / 12
23,865
530
29,390
34,896
15,262
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
132
49
Kills
51
51
Deaths
49
66
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bakasura
10
8
12
2
L
Kukulkan
GageDK
Kukulkan
13
10
15
2.05
L
15
6
19
4.08
W
14
10
15
2.15
L
0
12
25
1.04
W
8
14
7
0.82
W
Heimdallr
ShieldRaphtalia
Heimdallr
7
8
18
2
L
Thanatos
Timeishall0w
Thanatos
14
10
10
1.9
L
9
11
12
1.36
W
10
11
14
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,805
Damage
165,164
207,660
Taken
177,167
177,364
Mitigated
140,517
55,449
Healing
54,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
25,214
18,343
0
12,132
38,757
26,255
2,715
22,694
16,063
0
159,548
L
Kukulkan
GageDK
Kukulkan
60,174
2,497
0
6,176
32,585
15,198
1,311
4,534
26,372
300,172
0
L
36,475
6,507
0
4,171
31,510
17,650
539
5,653
25,640
0
191,754
W
32,668
7,295
0
15,903
42,101
33,266
3,460
18,584
23,517
0
229,138
L
11,038
913
94
3,676
39,822
54,113
164
8,022
30,857
67,589
0
W
26,189
15,738
0
10,202
42,395
16,531
3,485
14,969
27,426
0
156,325
W
Heimdallr
ShieldRaphtalia
Heimdallr
35,830
14,358
0
4,146
30,135
13,841
9,018
17,367
12,768
0
216,965
L
Thanatos
Timeishall0w
Thanatos
28,087
9,704
0
28,032
38,354
38,294
605
3,805
33,995
0
114,655
L
29,390
9,121
0
12,106
34,896
15,262
1,459
5,930
28,336
176,797
0
W
25,904
1,700
1,502
11,564
54,272
87,471
19
28,285
25,987
80,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

128,954
Gold Earned
117,786
1,038
Minions Killed
1,177
0
Camps Cleared
0
4,121,007
Distance Traveled
4,133,796
37
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
26,844
597
257
6
0
963,168
1
L
Kukulkan
27,393
609
458
10
0
825,263
6
L
Odin
25,610
569
234
5
0
987,117
4
W
Pele
28,295
629
275
6
0
865,083
3
L
Ganesha
19,554
435
49
1
0
702,003
16
W
Anhur
24,568
546
206
5
0
658,249
4
W
Heimdallr
25,539
568
263
6
0
791,211
21
L
Thanatos
21,364
475
136
3
0
804,192
9
L
Freya
23,865
530
300
7
0
815,221
10
W
Sobek
23,708
527
37
1
0
843,296
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role