Player Matchup

Merlin
Merlin
A ServiceError
Merlin
Level 147
God Stats
19W - 9L
1,760 SR
Queue Stats
54W - 56L
1,551 Elo+
Party 1
Medusa
Medusa
LagoLagz
Medusa
Level 97
God Stats
1W - 1L
1,701 SR
Queue Stats
7W - 11L
1,445 Elo+
Party 1
Horus
Horus
LegoBossNass
Horus
Level 126
God Stats
1W - 3L
1,527 SR
Queue Stats
45W - 28L
1,668 Elo+
Party 1
Odin
Odin
LegoPitDroid
Odin
Level 149
God Stats
3W - 2L
1,818 SR
Queue Stats
84W - 84L
1,649 Elo+
Party 1
Sun Wukong
Sun Wukong
iAnthonyjr
Sun Wukong
Level 159
God Stats
0W - 2L
1,232 SR
Queue Stats
56W - 59L
1,590 Elo+
Party 1
Team Averages
Level 136
1,608 SR
1,580 Elo+

VS

Team Averages
Level 142
1,598 SR
1,608 Elo+
He Bo
He Bo
LUCADO SEISS
He Bo
Level 126
God Stats
3W - 0L
1,693 SR
Queue Stats
58W - 25L
1,665 Elo+
Solo
Sun Wukong
Sun Wukong
Realm Active
Sun Wukong
Level 157
God Stats
1W - 1L
1,580 SR
Queue Stats
141W - 130L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
Sir Patrone III
Baron Samedi
Level 145
God Stats
8W - 3L
1,578 SR
Queue Stats
299W - 282L
1,537 Elo+
Solo
Odin
Odin
soda1500
Odin
Level 125
God Stats
2W - 2L
1,635 SR
Queue Stats
16W - 12L
1,593 Elo+
Solo
Chiron
Chiron
xXFaDeDXx HeRo
Chiron
Level 156
God Stats
2W - 2L
1,504 SR
Queue Stats
153W - 128L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 8
13,715
490
23,230
21,509
8,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
LagoLagz
Medusa
16
2 / 11 / 5
10,627
380
6,593
22,129
8,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 7 / 8
12,674
453
8,399
29,832
30,723
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 7 / 6
13,861
495
16,512
22,385
10,565
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
iAnthonyjr
Sun Wukong
20
10 / 3 / 5
14,430
515
28,031
37,553
39,574
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 10
17,878
639
29,181
20,529
8,473
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Realm Active
Sun Wukong
20
5 / 8 / 14
14,589
521
21,072
30,632
43,305
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Sir Patrone III
Baron Samedi
20
8 / 3 / 11
16,088
575
18,245
14,309
7,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
20
3 / 3 / 18
15,310
547
13,411
23,690
26,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 4 / 6
15,723
562
29,171
18,754
8,055
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
25
Kills
36
36
Deaths
25
32
Assists
59
Player
Kills
Deaths
Assists
KDA
L
6
8
8
1.25
W
11
7
10
2.29
L
Medusa
LagoLagz
Medusa
2
11
5
0.41
L
1
7
8
0.71
L
6
7
6
1.29
W
Sun Wukong
Realm Active
Sun Wukong
5
8
14
1.5
W
Baron Samedi
Sir Patrone III
Baron Samedi
8
3
11
4.5
L
Sun Wukong
iAnthonyjr
Sun Wukong
10
3
5
4.17
W
Odin
3
3
18
4
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,765
Damage
111,080
133,408
Taken
107,914
97,544
Mitigated
93,712
39,333
Healing
36,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,230
1,041
0
3,946
21,509
8,550
1,271
10,537
10,972
97,780
0
W
29,181
1,512
0
5,706
20,529
8,473
712
3,247
17,282
165,072
0
L
Medusa
LagoLagz
Medusa
6,593
2,775
0
2,841
22,129
8,132
1,590
1,184
20,945
0
55,402
L
8,399
3,889
5,560
8,246
29,832
30,723
28
10,045
19,787
0
43,735
L
16,512
5,479
0
3,249
22,385
10,565
0
9,475
12,910
0
95,715
W
Sun Wukong
Realm Active
Sun Wukong
21,072
4,557
0
9,096
30,632
43,305
643
6,502
24,130
0
79,580
W
Baron Samedi
Sir Patrone III
Baron Samedi
18,245
609
3,244
3,618
14,309
7,699
636
4,595
9,714
97,545
0
L
Sun Wukong
iAnthonyjr
Sun Wukong
28,031
6,627
0
15,491
37,553
39,574
811
16,185
21,368
0
99,152
W
Odin
13,411
2,013
0
3,300
23,690
26,180
659
4,703
18,987
0
53,815
W
29,171
18,957
2,166
9,390
18,754
8,055
8,295
4,161
14,555
0
150,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,307
Gold Earned
79,588
588
Minions Killed
723
0
Camps Cleared
0
2,376,593
Distance Traveled
2,560,801
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,715
490
172
6
0
417,561
1
W
He Bo
17,878
639
221
8
0
530,259
1
L
Medusa
10,627
380
93
3
0
430,190
2
L
Horus
12,674
453
58
2
0
507,154
4
L
Odin
13,861
495
133
5
0
498,815
1
W
Sun Wukong
14,589
521
87
3
0
483,318
0
W
Baron Samedi
16,088
575
173
6
0
506,845
5
L
Sun Wukong
14,430
515
132
5
0
522,873
0
W
Odin
15,310
547
60
2
0
555,999
10
W
Chiron
15,723
562
182
7
0
484,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role