Player Matchup

Heimdallr
Heimdallr
GerbilShark
Heimdallr
Level 104
God Stats
9W - 7L
1,613 SR
Queue Stats
486W - 523L
1,564 Elo+
Party 1
Merlin
Merlin
Kegan_Anderson
Merlin
Level 103
God Stats
90W - 60L
1,699 SR
Queue Stats
328W - 320L
1,625 Elo+
Party 1
King Arthur
King Arthur
aRippaP
King Arthur
Level 54
God Stats
17W - 28L
1,474 SR
Queue Stats
93W - 105L
1,471 Elo+
Party 1
Team Averages
Level 87
1,595 SR
1,553 Elo+

VS

Team Averages
Level 97
1,575 SR
1,574 Elo+
Chaac
Chaac
Chepe702
Chaac
Level 75
God Stats
49W - 30L
1,626 SR
Queue Stats
186W - 154L
1,637 Elo+
Solo
Hera
Hera
MoneyMar22gang
Hera
Level 146
God Stats
23W - 11L
1,598 SR
Queue Stats
139W - 124L
1,553 Elo+
Solo
Sol
Sol
iFinalHope
Sol
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 179L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GerbilShark
Heimdallr
12
6 / 5 / 5
10,318
737
10,214
12,710
4,898
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
5 / 6 / 6
10,040
717
9,692
14,231
3,779
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
aRippaP
King Arthur
9
2 / 5 / 6
8,786
628
4,734
14,925
9,699
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chepe702
Chaac
13
7 / 3 / 9
11,094
792
15,105
15,558
12,141
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 6 / 7
10,776
770
9,639
9,790
3,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 4 / 8
9,992
714
9,195
10,886
3,372
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
13
Kills
16
16
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chepe702
Chaac
7
3
9
3.83
L
Heimdallr
GerbilShark
Heimdallr
6
5
5
1.7
L
5
6
6
1.33
W
5
6
7
1.42
L
King Arthur
aRippaP
King Arthur
2
5
6
1
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
33,939
41,866
Taken
36,234
18,376
Mitigated
18,551
10,477
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chepe702
Chaac
15,105
2,103
800
7,974
15,558
12,141
507
2,747
12,811
0
40,414
L
Heimdallr
GerbilShark
Heimdallr
10,214
3,821
0
1,988
12,710
4,898
0
5,383
7,327
0
42,416
L
9,692
383
1,125
3,883
14,231
3,779
0
5,351
8,880
36,825
0
W
9,639
2,536
0
600
9,790
3,038
485
3,338
6,452
34,618
0
L
King Arthur
aRippaP
King Arthur
4,734
1,567
282
3,199
14,925
9,699
0
8,166
6,759
0
11,571
W
9,195
3,286
195
3,131
10,886
3,372
1,479
3,662
7,224
34,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
31,862
134
Minions Killed
149
0
Camps Cleared
0
740,402
Distance Traveled
850,815
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,094
792
52
4
0
316,961
6
L
Heimdallr
10,318
737
63
5
0
238,464
1
L
Merlin
10,040
717
63
5
0
240,190
3
W
Hera
10,776
770
37
3
0
227,534
4
L
King Arthur
8,786
628
8
1
0
261,748
2
W
Sol
9,992
714
60
4
0
306,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role