Player Matchup

Bacchus
Bacchus
NicholasHalden
Bacchus
Level 148
God Stats
1W - 0L
1,288 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1
Kukulkan
Kukulkan
ReDPa1NT
Kukulkan
Level 27
God Stats
2W - 1L
1,262 SR
Queue Stats
16W - 24L
1,339 Elo+
Solo
Neith
Neith
SpaceOut
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 68
1,350 SR
1,352 Elo+

VS

Team Averages
Level 24
1,556 SR
1,505 Elo+
Medusa
Medusa
Nkol1299
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,496 Elo+
Solo
Ne Zha
Ne Zha
Sir20020210
Ne Zha
Level 20
God Stats
1W - 1L
1,668 SR
Queue Stats
1W - 2L
1,707 Elo+
Solo
Jormungandr
Jormungandr
hermanosmyi
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 84L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 3 / 12
10,373
864
9,839
9,823
8,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
ReDPa1NT
Kukulkan
10
3 / 4 / 9
8,858
738
6,113
5,594
1,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SpaceOut
Neith
13
13 / 3 / 11
10,788
899
16,171
11,186
4,019
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nkol1299
Medusa
12
5 / 8 / 2
9,378
782
6,387
10,051
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
9
2 / 8 / 2
7,573
631
3,998
10,814
2,912
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
hermanosmyi
Jormungandr
9
3 / 9 / 3
8,562
714
5,159
15,126
5,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
25
Kills
10
10
Deaths
25
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
L
Medusa
Nkol1299
Medusa
5
8
2
0.75
W
Kukulkan
ReDPa1NT
Kukulkan
3
4
9
1.88
L
Ne Zha
2
8
2
0.38
W
Neith
SpaceOut
Neith
13
3
11
6.17
L
Jormungandr
hermanosmyi
Jormungandr
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,123
Damage
15,544
26,603
Taken
35,991
14,559
Mitigated
11,767
6,987
Healing
2,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,839
1,581
0
2,202
9,823
8,887
283
1,687
8,136
26,979
0
L
Medusa
Nkol1299
Medusa
6,387
2,597
0
317
10,051
3,098
0
5,065
4,986
0
31,319
W
Kukulkan
ReDPa1NT
Kukulkan
6,113
398
0
27
5,594
1,653
315
613
4,981
17,776
0
L
Ne Zha
3,998
1,001
0
1,041
10,814
2,912
0
4,780
6,034
0
12,507
W
Neith
SpaceOut
Neith
16,171
6,222
0
4,758
11,186
4,019
2,424
2,884
8,302
0
52,201
L
Jormungandr
hermanosmyi
Jormungandr
5,159
1,366
272
816
15,126
5,757
0
6,163
8,963
14,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
25,513
127
Minions Killed
103
0
Camps Cleared
0
580,192
Distance Traveled
571,584
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,373
864
41
3
0
228,203
6
L
Medusa
9,378
782
70
6
0
184,123
1
W
Kukulkan
8,858
738
28
2
0
163,149
4
L
Ne Zha
7,573
631
13
1
0
203,028
3
W
Neith
10,788
899
58
5
0
188,840
2
L
Jormungandr
8,562
714
20
2
0
184,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role