Player Matchup

Pele
Pele
Goldzezima212
Pele
Level 25
God Stats
0W - 2L
1,302 SR
Queue Stats
19W - 25L
1,392 Elo+
Party 1
Nike
Nike
MrAssHeadTrendy
Nike
Level 62
God Stats
4W - 5L
1,490 SR
Queue Stats
28W - 32L
1,438 Elo+
Party 1
Sol
Sol
playerschoice
Sol
Level 106
God Stats
1W - 4L
1,594 SR
Queue Stats
174W - 191L
1,441 Elo+
Party 1
Team Averages
Level 64
1,462 SR
1,424 Elo+

VS

Team Averages
Level 69
1,441 SR
1,420 Elo+
Chaac
Chaac
Cal1forn1aGamer
Chaac
Level 66
God Stats
9W - 7L
1,476 SR
Queue Stats
92W - 84L
1,426 Elo+
Solo
Jing Wei
Jing Wei
Genuine Cupcake
Jing Wei
Level 97
God Stats
8W - 11L
1,476 SR
Queue Stats
135W - 160L
1,418 Elo+
Solo
Thanatos
Thanatos
PoWeRsOlDiEr87
Thanatos
Level 45
God Stats
1W - 1L
1,370 SR
Queue Stats
43W - 53L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
10,725
564
5,978
14,292
6,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 8 / 4
10,864
572
9,909
19,528
8,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
7 / 5 / 0
12,480
657
19,963
19,416
3,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 11
11,982
631
15,171
17,672
19,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
14
5 / 2 / 11
12,689
668
16,608
16,627
6,341
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
14
10 / 3 / 8
13,578
715
10,369
12,313
5,377
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
19
19
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
W
Jing Wei
5
2
11
5.25
L
0
6
5
0.42
L
2
8
4
0.5
W
Thanatos
10
3
8
4.67
L
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,850
Damage
42,148
53,236
Taken
46,612
18,816
Mitigated
31,411
14,901
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,171
883
966
6,874
17,672
19,693
307
6,758
10,914
0
39,534
W
Jing Wei
16,608
11,977
0
6,148
16,627
6,341
1,290
8,341
8,286
0
63,910
L
5,978
2,149
0
1,914
14,292
6,156
74
20
14,272
0
29,426
L
9,909
1,962
778
2,584
19,528
8,664
0
0
19,528
0
26,409
W
Thanatos
10,369
2,848
0
9,040
12,313
5,377
844
4,946
7,367
0
46,465
L
19,963
7,099
0
9,625
19,416
3,996
300
20
19,396
51,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
38,249
153
Minions Killed
194
0
Camps Cleared
0
1,005,729
Distance Traveled
1,077,644
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,982
631
44
2
0
341,870
4
W
Jing Wei
12,689
668
98
5
0
345,134
7
L
Pele
10,725
564
43
2
0
358,998
2
L
Nike
10,864
572
39
2
0
326,001
0
W
Thanatos
13,578
715
52
3
0
390,640
5
L
Sol
12,480
657
71
4
0
320,730
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role