Player Matchup

Kuzenbo
Kuzenbo
KuzenBen
Kuzenbo
Level 87
God Stats
52W - 30L
1,629 SR
Queue Stats
77W - 49L
1,673 Elo+
Party 1
Zhong Kui
Zhong Kui
Nasna
Zhong Kui
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,383 Elo+
Solo
Thanatos
Thanatos
SevYinlong
Thanatos
Level 24
God Stats
5W - 2L
1,795 SR
Queue Stats
63W - 52L
1,573 Elo+
Party 1
Team Averages
Level 40
1,641 SR
1,543 Elo+

VS

Team Averages
Level 97
1,630 SR
1,512 Elo+
Discordia
Discordia
OoWillloO
Discordia
Level 159
God Stats
0W - 1L
1,708 SR
Queue Stats
59W - 72L
1,431 Elo+
Solo
Kali
Kali
deltapolle
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 40L
1,619 Elo+
Solo
Amaterasu
Amaterasu
tunyaplotva
Amaterasu
Level 105
God Stats
7W - 5L
1,682 SR
Queue Stats
91W - 88L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KuzenBen
Kuzenbo
10
3 / 1 / 12
9,145
762
5,894
9,095
8,661
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Nasna
Zhong Kui
13
10 / 0 / 2
9,847
821
11,809
11,548
5,879
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
SevYinlong
Thanatos
10
3 / 1 / 7
8,590
716
5,130
6,538
1,858
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OoWillloO
Discordia
8
1 / 6 / 0
7,209
601
7,049
7,555
2,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 2
7,165
597
5,498
8,707
2,923
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
tunyaplotva
Amaterasu
8
1 / 5 / 0
7,002
584
5,015
11,237
8,879
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
2
2
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
KuzenBen
Kuzenbo
3
1
12
9
W
Zhong Kui
Nasna
Zhong Kui
10
0
2
11
L
Discordia
OoWillloO
Discordia
1
6
0
0.17
W
Thanatos
SevYinlong
Thanatos
3
1
7
6.5
L
0
5
2
0.2
L
Amaterasu
tunyaplotva
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
17,562
27,181
Taken
27,499
16,398
Mitigated
14,063
10,000
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
KuzenBen
Kuzenbo
5,894
1,408
0
750
9,095
8,661
67
1,844
7,251
15,906
0
W
Zhong Kui
Nasna
Zhong Kui
11,809
1,300
0
5,312
11,548
5,879
154
3,805
7,743
43,119
0
L
Discordia
OoWillloO
Discordia
7,049
41
0
250
7,555
2,261
7
5,125
2,430
27,113
0
W
Thanatos
SevYinlong
Thanatos
5,130
1,060
0
3,938
6,538
1,858
0
1,459
5,079
0
24,728
L
5,498
2,636
0
1,801
8,707
2,923
0
5,091
3,616
0
21,328
L
Amaterasu
tunyaplotva
Amaterasu
5,015
1,568
591
2,621
11,237
8,879
0
7,547
3,690
0
19,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
21,376
152
Minions Killed
114
0
Camps Cleared
0
691,172
Distance Traveled
653,056
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,145
762
13
1
0
226,428
4
W
Zhong Kui
9,847
821
101
8
0
224,594
3
L
Discordia
7,209
601
51
4
0
187,231
0
W
Thanatos
8,590
716
38
3
0
240,150
3
L
Kali
7,165
597
28
2
0
238,265
4
L
Amaterasu
7,002
584
35
3
0
227,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role