Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cappelan
Cerberus
Level 131
God Stats
1W - 4L
1,109 SR
Queue Stats
245W - 251L
1,550 Elo+
Party 1
Izanami
Izanami
DIOGOXP
Izanami
Level 151
God Stats
3W - 4L
1,203 SR
Queue Stats
360W - 347L
1,583 Elo+
Solo
Arachne
Arachne
IDARkminDI
Arachne
Level 121
God Stats
3W - 2L
1,495 SR
Queue Stats
54W - 40L
1,616 Elo+
Party 1
Chang'e
Chang'e
ShukunKishiin
Chang'e
Level 127
God Stats
2W - 0L
1,603 SR
Queue Stats
12W - 8L
1,533 Elo+
Solo
Team Averages
Level 138
1,382 SR
1,557 Elo+

VS

Team Averages
Level 103
1,437 SR
1,636 Elo+
Raijin
Raijin
Crescente
Raijin
Level 147
God Stats
19W - 17L
1,535 SR
Queue Stats
670W - 646L
1,631 Elo+
Solo
Geb
Geb
Valleh
Geb
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,641 Elo+
Party 2
Neith
Neith
Vova Luzifer
Neith
Level 108
God Stats
0W - 1L
1,351 SR
Queue Stats
20W - 13L
1,564 Elo+
Solo
The Morrigan
The Morrigan
ZoomInKey
The Morrigan
Level 149
God Stats
2W - 6L
1,369 SR
Queue Stats
245W - 257L
1,581 Elo+
Solo
King Arthur
King Arthur
akatoora
King Arthur
Level 49
God Stats
0W - 1L
1,432 SR
Queue Stats
16W - 5L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 3 / 12
9,703
809
10,420
11,130
4,877
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Cappelan
Cerberus
17
5 / 4 / 17
10,133
844
7,602
15,267
17,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
DIOGOXP
Izanami
18
5 / 2 / 16
10,474
873
16,209
11,326
4,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
IDARkminDI
Arachne
16
5 / 2 / 16
10,014
835
7,682
14,290
13,676
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
15
6 / 6 / 10
9,509
792
8,845
14,224
6,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Crescente
Raijin
15
1 / 4 / 12
8,832
736
10,153
8,303
2,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
Valleh
Geb
17
4 / 5 / 10
9,750
813
7,522
14,379
12,687
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 3 / 8
9,460
788
16,055
11,446
4,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
ZoomInKey
The Morrigan
16
7 / 5 / 9
10,122
844
14,544
7,130
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
akatoora
King Arthur
13
0 / 7 / 10
8,163
680
8,308
15,876
10,125
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
66
24
Kills
17
17
Deaths
24
71
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
12
3
W
Cerberus
Cappelan
Cerberus
5
4
17
3.38
L
Raijin
Crescente
Raijin
1
4
12
1.75
W
Izanami
DIOGOXP
Izanami
5
2
16
6.5
W
Arachne
IDARkminDI
Arachne
5
2
16
6.5
W
Chang'e
6
6
10
1.83
L
Geb
Valleh
Geb
4
5
10
1.8
L
5
3
8
3
L
The Morrigan
ZoomInKey
The Morrigan
7
5
9
2.3
L
King Arthur
akatoora
King Arthur
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,758
Damage
56,582
66,237
Taken
57,134
47,572
Mitigated
33,570
34,936
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,420
432
2,312
1,635
11,130
4,877
876
5,497
5,633
35,357
0
W
Cerberus
Cappelan
Cerberus
7,602
771
0
4,101
15,267
17,576
478
5,807
9,460
14,980
0
L
Raijin
Crescente
Raijin
10,153
831
779
1,253
8,303
2,841
683
4,607
3,696
20,601
0
W
Izanami
DIOGOXP
Izanami
16,209
9,786
2,262
2,710
11,326
4,959
2,540
5,430
5,896
0
50,291
W
Arachne
IDARkminDI
Arachne
7,682
3,722
1,271
4,570
14,290
13,676
580
7,253
7,037
0
10,892
W
Chang'e
8,845
289
10,978
5,097
14,224
6,484
643
8,232
5,992
24,198
0
L
Geb
Valleh
Geb
7,522
914
843
1,766
14,379
12,687
445
7,022
7,357
12,939
0
L
16,055
5,760
1,583
4,813
11,446
4,928
1,371
4,031
7,415
0
31,483
L
The Morrigan
ZoomInKey
The Morrigan
14,544
1,229
622
811
7,130
2,989
496
3,042
4,065
28,100
0
L
King Arthur
akatoora
King Arthur
8,308
905
2,033
2,687
15,876
10,125
0
8,165
7,711
0
16,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,833
Gold Earned
46,327
157
Minions Killed
139
0
Camps Cleared
0
1,010,011
Distance Traveled
962,672
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,703
809
50
4
0
199,197
4
W
Cerberus
10,133
844
26
2
0
199,008
5
L
Raijin
8,832
736
27
2
0
170,751
1
W
Izanami
10,474
873
57
5
0
168,917
3
W
Arachne
10,014
835
4
0
0
228,221
2
W
Chang'e
9,509
792
20
2
0
214,668
2
L
Geb
9,750
813
18
2
0
196,827
2
L
Neith
9,460
788
39
3
0
187,919
6
L
The Morrigan
10,122
844
37
3
0
187,284
1
L
King Arthur
8,163
680
18
2
0
219,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role