Player Matchup

Sobek
Sobek
Agente1500
Sobek
Level 79
God Stats
4W - 7L
1,319 SR
Queue Stats
390W - 361L
1,542 Elo+
Party 1
Fenrir
Fenrir
ZoMbIeLoVeR535
Fenrir
Level 128
God Stats
2W - 0L
1,624 SR
Queue Stats
195W - 207L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
bmendoza05555
Zhong Kui
Level 72
God Stats
2W - 1L
1,512 SR
Queue Stats
331W - 315L
1,527 Elo+
Party 1
Team Averages
Level 93
1,485 SR
1,525 Elo+

VS

Team Averages
Level 92
1,509 SR
1,546 Elo+
Ne Zha
Ne Zha
AzizIsTaken
Ne Zha
Level 112
God Stats
10W - 16L
1,470 SR
Queue Stats
200W - 207L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Hashtag Richie
Baron Samedi
Level 83
God Stats
69W - 65L
1,558 SR
Queue Stats
300W - 279L
1,586 Elo+
Party 2
Achilles
Achilles
WOLF THE0RY
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 91L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
7 / 4 / 14
18,038
668
16,827
32,612
44,895
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 7 / 14
17,911
663
15,545
29,720
17,799
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
bmendoza05555
Zhong Kui
19
11 / 7 / 9
18,474
684
22,502
22,045
13,806
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
5 / 10 / 9
17,042
631
13,296
24,454
9,305
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Hashtag Richie
Baron Samedi
18
7 / 7 / 7
17,696
655
32,980
24,300
14,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
WOLF THE0RY
Achilles
16
6 / 7 / 7
16,563
613
21,834
26,983
19,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
23
Kills
18
18
Deaths
24
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
7
4
14
3.5
L
Ne Zha
5
10
9
0.95
L
Baron Samedi
Hashtag Richie
Baron Samedi
7
7
7
1.5
L
Achilles
WOLF THE0RY
Achilles
6
7
7
1.36
W
5
7
14
1.71
W
Zhong Kui
bmendoza05555
Zhong Kui
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,874
Damage
68,110
84,377
Taken
75,737
76,500
Mitigated
43,002
18,841
Healing
19,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
16,827
1,060
0
6,523
32,612
44,895
278
14,333
18,279
51,161
0
L
Ne Zha
13,296
2,409
153
2,088
24,454
9,305
485
14,514
9,940
0
85,969
L
Baron Samedi
Hashtag Richie
Baron Samedi
32,980
3,084
4,443
8,370
24,300
14,051
624
12,145
12,155
94,220
0
L
Achilles
WOLF THE0RY
Achilles
21,834
6,975
23
4,403
26,983
19,646
375
13,070
13,913
0
62,695
W
15,545
6,860
0
5,864
29,720
17,799
1,548
11,655
18,065
0
76,164
W
Zhong Kui
bmendoza05555
Zhong Kui
22,502
3,283
0
6,454
22,045
13,806
1,594
8,433
13,612
80,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,423
Gold Earned
51,301
230
Minions Killed
308
0
Camps Cleared
0
1,337,350
Distance Traveled
1,319,167
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
18,038
668
52
2
0
448,073
5
L
Ne Zha
17,042
631
110
4
0
448,383
5
L
Baron Samedi
17,696
655
132
5
0
392,039
6
L
Achilles
16,563
613
66
2
0
478,745
3
W
Fenrir
17,911
663
69
3
0
491,868
0
W
Zhong Kui
18,474
684
109
4
0
397,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role