Player Matchup

Tyr
Tyr
DemonicSyrup
Tyr
Level 144
God Stats
4W - 1L
1,659 SR
Queue Stats
262W - 222L
1,631 Elo+
Party 1
Mercury
Mercury
Manystarfish802
Mercury
Level 69
God Stats
4W - 7L
1,593 SR
Queue Stats
250W - 212L
1,625 Elo+
Party 1
Janus
Janus
trbscrbeca
Janus
Level 124
God Stats
5W - 3L
1,726 SR
Queue Stats
63W - 47L
1,636 Elo+
Party 1
Team Averages
Level 112
1,660 SR
1,631 Elo+

VS

Team Averages
Level 128
1,532 SR
1,551 Elo+
The Morrigan
The Morrigan
AuroraGoat
The Morrigan
Level 128
God Stats
8W - 3L
1,635 SR
Queue Stats
56W - 53L
1,600 Elo+
Solo
Odin
Odin
Crimzany
Odin
Level 127
God Stats
1W - 1L
1,645 SR
Queue Stats
66W - 70L
1,559 Elo+
Solo
Bakasura
Bakasura
scruffyhobojoe
Bakasura
Level 128
God Stats
1W - 0L
1,316 SR
Queue Stats
34W - 35L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
9,243
578
3,603
11,661
7,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 7 / 1
10,114
632
3,162
13,248
4,047
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
3 / 5 / 3
10,339
646
6,160
11,625
1,427
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AuroraGoat
The Morrigan
13
4 / 4 / 12
11,673
730
12,796
6,564
2,420
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
13
8 / 1 / 5
11,616
726
8,486
7,786
7,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bakasura
14
7 / 2 / 5
12,412
776
7,775
9,563
4,033
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
19
19
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AuroraGoat
The Morrigan
4
4
12
2.5
W
Odin
8
1
5
10.5
L
2
7
3
0.5
L
2
7
1
0.36
W
Bakasura
7
2
5
4.75
L
Janus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,925
Damage
29,057
36,534
Taken
23,913
13,236
Mitigated
13,626
1,805
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AuroraGoat
The Morrigan
12,796
1,150
0
690
6,564
2,420
930
2,166
4,280
33,720
2,852
W
Odin
8,486
2,182
0
450
7,786
7,173
87
994
6,792
0
30,085
L
3,603
521
0
284
11,661
7,762
0
3,948
7,042
0
7,568
L
3,162
928
0
1,131
13,248
4,047
0
4,010
8,356
0
43,476
W
Bakasura
7,775
4,871
0
3,480
9,563
4,033
1,119
3,107
6,456
0
55,394
L
Janus
6,160
197
0
390
11,625
1,427
0
4,091
7,228
39,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
35,701
151
Minions Killed
210
0
Camps Cleared
0
844,548
Distance Traveled
858,193
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,673
730
54
3
0
232,208
5
W
Odin
11,616
726
33
2
0
289,344
2
L
Tyr
9,243
578
4
0
0
209,674
2
L
Mercury
10,114
632
89
6
0
337,611
1
W
Bakasura
12,412
776
123
8
0
336,641
5
L
Janus
10,339
646
58
4
0
297,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role