Player Matchup

Heimdallr
Heimdallr
Silver IV
ItMeJJ
Heimdallr
Silver IV
Level 108
God Stats
2W - 0L
1,388 SR
Queue Stats
35W - 28L
1,410 MMR
Party 1
Khepri
Khepri
Bronze III
Notality
Khepri
Bronze III
Level 99
God Stats
6W - 3L
1,813 SR
Queue Stats
31W - 29L
1,149 MMR
Party 1
Merlin
Merlin
Silver IV
Tyhpi-
Merlin
Silver IV
Level 104
God Stats
18W - 9L
1,641 SR
Queue Stats
35W - 29L
1,394 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,614 SR
1,318 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,611 SR
1,163 MMR
Zeus
Zeus
Bronze I
Jedi Fungi
Zeus
Bronze I
Level 148
God Stats
34W - 22L
1,633 SR
Queue Stats
405W - 448L
1,194 MMR
Party 2
Vulcan
Vulcan
Bronze I
Leonardoskies
Vulcan
Bronze I
Level 124
God Stats
70W - 61L
1,618 SR
Queue Stats
173W - 199L
1,180 MMR
Solo
Osiris
Osiris
Bronze III
THE MANDAL0R
Osiris
Bronze III
Level 125
God Stats
181W - 121L
1,580 SR
Queue Stats
366W - 345L
1,115 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItMeJJ
Heimdallr
16
8 / 2 / 7
14,504
691
17,026
21,771
8,982
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Notality
Khepri
13
2 / 2 / 10
13,645
650
7,748
17,258
23,899
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Tyhpi-
Merlin
15
5 / 1 / 6
13,635
649
13,566
11,248
9,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
HadesBastetKumbhakarnaChaacAh Muzen Cab

VS

Bans
BacchusAresYmirJormungandrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
12,133
578
20,842
11,661
3,765
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 6 / 1
11,618
553
12,742
12,341
3,918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
11
2 / 6 / 3
11,867
565
8,193
22,247
20,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ItMeJJ
Heimdallr
8
2
7
5.75
L
2
3
2
1
L
1
6
1
0.25
W
Khepri
Notality
Khepri
2
2
10
3.5
L
Osiris
2
6
3
0.58
W
Merlin
Tyhpi-
Merlin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,340
Damage
41,777
50,277
Taken
46,249
42,209
Mitigated
28,621
14,599
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ItMeJJ
Heimdallr
17,026
9,706
0
10,222
21,771
8,982
1,060
14,889
6,882
0
96,270
L
20,842
349
0
3,390
11,661
3,765
23
5,205
6,455
66,991
0
L
12,742
4,820
218
3,236
12,341
3,918
135
5,422
6,919
57,812
0
W
Khepri
Notality
Khepri
7,748
590
0
2,054
17,258
23,899
149
10,376
6,882
21,443
0
L
Osiris
8,193
3,632
525
1,209
22,247
20,938
0
10,766
11,474
0
21,263
W
Merlin
Tyhpi-
Merlin
13,566
569
0
2,323
11,248
9,328
1,467
8,361
2,887
70,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
35,618
268
Minions Killed
210
0
Camps Cleared
0
1,138,622
Distance Traveled
1,211,707
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,504
691
132
6
0
383,794
2
L
Zeus
12,133
578
78
4
0
414,219
9
L
Vulcan
11,618
553
101
5
0
369,256
5
W
Khepri
13,645
650
25
1
0
416,989
4
L
Osiris
11,867
565
31
1
0
428,232
8
W
Merlin
13,635
649
111
5
0
337,839
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role