Player Matchup

King Arthur
King Arthur
Awkwerp
King Arthur
Level 27
God Stats
6W - 6L
1,590 SR
Queue Stats
25W - 19L
1,582 Elo+
Party 2
Chronos
Chronos
Its_Zoa
Chronos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 84L
1,601 Elo+
Party 2
Horus
Horus
ThePikeOfDestiny
Horus
Level 28
God Stats
2W - 1L
1,672 SR
Queue Stats
108W - 89L
1,585 Elo+
Party 2
Team Averages
Level 30
1,587 SR
1,589 Elo+

VS

Team Averages
Level 85
1,694 SR
1,617 Elo+
Scylla
Scylla
Cobkee
Scylla
Level 137
God Stats
8W - 1L
1,656 SR
Queue Stats
186W - 144L
1,529 Elo+
Party 1
Cerberus
Cerberus
Despher
Cerberus
Level 11
God Stats
2W - 0L
1,754 SR
Queue Stats
7W - 2L
1,675 Elo+
Party 1
Ravana
Ravana
LeNoizy
Ravana
Level 108
God Stats
2W - 0L
1,673 SR
Queue Stats
139W - 86L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awkwerp
King Arthur
19
7 / 9 / 6
21,650
619
34,167
48,984
50,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Its_Zoa
Chronos
20
7 / 5 / 5
21,487
614
31,974
31,041
7,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 12 / 9
19,579
559
7,676
40,456
29,698
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cobkee
Scylla
20
11 / 4 / 13
23,994
686
60,352
22,832
10,190
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Despher
Cerberus
20
6 / 6 / 14
22,457
642
16,358
39,884
60,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
LeNoizy
Ravana
20
9 / 5 / 15
22,789
651
19,995
27,134
28,608
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
15
Kills
26
26
Deaths
15
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Awkwerp
King Arthur
7
9
6
1.11
W
Scylla
Cobkee
Scylla
11
4
13
4.38
W
Cerberus
Despher
Cerberus
6
6
14
2.17
L
Chronos
Its_Zoa
Chronos
7
5
5
1.9
W
Ravana
LeNoizy
Ravana
9
5
15
3.3
L
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,817
Damage
96,705
120,481
Taken
89,850
88,272
Mitigated
99,464
40,802
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Awkwerp
King Arthur
34,167
6,096
0
8,870
48,984
50,743
349
29,846
19,138
0
89,390
W
Scylla
Cobkee
Scylla
60,352
4,648
0
4,217
22,832
10,190
1,462
7,857
14,777
175,536
0
W
Cerberus
Despher
Cerberus
16,358
172
0
10,598
39,884
60,666
207
12,979
26,905
57,191
0
L
Chronos
Its_Zoa
Chronos
31,974
9,855
0
8,069
31,041
7,831
3,110
25,264
5,777
130,872
0
W
Ravana
LeNoizy
Ravana
19,995
6,760
0
5,886
27,134
28,608
2,369
12,047
15,087
0
103,636
L
7,676
4,222
10,330
13,533
40,456
29,698
410
22,251
18,205
0
20,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,716
Gold Earned
69,240
305
Minions Killed
402
12
Camps Cleared
12
1,738,074
Distance Traveled
1,839,732
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
21,650
619
94
3
6
589,008
0
W
Scylla
23,994
686
209
6
6
585,319
0
W
Cerberus
22,457
642
68
2
0
609,813
10
L
Chronos
21,487
614
195
6
5
611,714
0
W
Ravana
22,789
651
125
4
6
644,600
4
L
Horus
19,579
559
16
0
1
537,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role