Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Zedd21
Heimdallr
Level 160
God Stats
2W - 1L
1,555 SR
Queue Stats
93W - 90L
1,553 Elo+
Party 1
Nike
Nike
beats4727
Nike
Level 156
God Stats
1W - 1L
1,641 SR
Queue Stats
119W - 125L
1,536 Elo+
Party 1
Susano
Susano
xMataPerrosx666
Susano
Level 126
God Stats
14W - 8L
1,612 SR
Queue Stats
643W - 658L
1,552 Elo+
Solo
Team Averages
Level 148
1,562 SR
1,528 Elo+

VS

Team Averages
Level 105
1,450 SR
1,541 Elo+
Chang'e
Chang'e
DATSMINE
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,597 Elo+
Solo
Ares
Ares
DnBswed123
Ares
Level 119
God Stats
17W - 10L
1,697 SR
Queue Stats
1,083W - 1,086L
1,590 Elo+
Solo
Pele
Pele
Restlesszss
Pele
Level 67
God Stats
3W - 3L
1,391 SR
Queue Stats
186W - 164L
1,503 Elo+
Party 2
Freya
Freya
Vagrantwinner
Freya
Level 124
God Stats
1W - 3L
1,101 SR
Queue Stats
220W - 252L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
dbrooks3301
Sun Wukong
Level 88
God Stats
3W - 3L
1,559 SR
Queue Stats
257W - 233L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 3 / 14
13,137
821
25,096
25,101
21,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hel
 
Hel
19
7 / 3 / 16
12,037
752
15,471
13,297
8,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Zedd21
Heimdallr
20
9 / 3 / 16
12,939
809
23,561
19,659
11,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
18
3 / 4 / 23
11,486
718
14,333
23,519
30,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 5 / 19
10,861
679
15,508
15,779
7,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DATSMINE
Chang'e
18
2 / 5 / 9
10,481
655
12,978
19,259
15,438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 7 / 8
10,661
666
13,176
25,694
30,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 9 / 8
11,154
697
16,137
20,753
10,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 5 / 9
10,194
637
14,795
18,009
7,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
dbrooks3301
Sun Wukong
20
5 / 5 / 9
11,927
745
21,709
20,465
23,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
59
31
Kills
16
18
Deaths
31
88
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
3
14
5.67
W
Hel
 
Hel
7
3
16
5
L
Chang'e
DATSMINE
Chang'e
2
5
9
1.3
L
3
7
8
1
L
3
9
8
0.78
L
3
5
9
1.5
W
Heimdallr
Zedd21
Heimdallr
9
3
16
5.67
W
Nike
3
4
23
3.63
L
Sun Wukong
dbrooks3301
Sun Wukong
5
5
9
1.9
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,969
Damage
78,795
97,355
Taken
104,180
78,442
Mitigated
88,679
55,551
Healing
39,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,096
4,282
3,056
9,855
25,101
21,073
642
11,067
14,034
0
52,640
W
Hel
 
Hel
15,471
988
22,648
7,501
13,297
8,119
1,463
6,488
6,809
25,047
0
L
Chang'e
DATSMINE
Chang'e
12,978
1,334
11,145
7,315
19,259
15,438
0
1,785
17,472
28,453
0
L
13,176
346
719
1,991
25,694
30,874
0
8,143
17,551
19,182
0
L
16,137
3,653
1,837
2,576
20,753
10,951
0
1,540
19,213
0
31,815
L
14,795
4,557
2,205
4,853
18,009
7,884
0
960
17,049
28,338
0
W
Heimdallr
Zedd21
Heimdallr
23,561
12,965
45
5,176
19,659
11,640
1,950
8,331
11,328
0
56,974
W
Nike
14,333
1,279
2,486
2,646
23,519
30,428
500
9,071
14,448
0
25,701
L
Sun Wukong
dbrooks3301
Sun Wukong
21,709
2,070
2,045
5,149
20,465
23,532
0
3,043
17,421
0
48,590
W
15,508
1,396
404
1,734
15,779
7,182
883
5,992
9,787
0
23,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,460
Gold Earned
54,417
161
Minions Killed
153
0
Camps Cleared
0
1,422,336
Distance Traveled
1,380,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,137
821
40
3
0
286,918
0
W
Hel
12,037
752
19
1
0
283,268
0
L
Chang'e
10,481
655
39
2
0
270,206
0
L
Ares
10,661
666
8
1
0
253,922
0
L
Pele
11,154
697
29
2
0
256,248
0
L
Freya
10,194
637
37
2
0
243,573
0
W
Heimdallr
12,939
809
63
4
0
244,386
0
W
Nike
11,486
718
21
1
0
317,995
0
L
Sun Wukong
11,927
745
40
3
0
356,350
0
W
Susano
10,861
679
18
1
0
289,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role