Player Matchup

Rama
Rama
Android x NUKE
Rama
Level 156
God Stats
0W - 2L
1,441 SR
Queue Stats
85W - 103L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
Jok3rX-2
Sun Wukong
Level 106
God Stats
2W - 5L
1,421 SR
Queue Stats
43W - 46L
1,547 Elo+
Party 1
Merlin
Merlin
RahNaGav
Merlin
Level 146
God Stats
5W - 5L
1,410 SR
Queue Stats
221W - 133L
1,659 Elo+
Party 1
Ganesha
Ganesha
ZeRo-_BoT
Ganesha
Level 158
God Stats
17W - 8L
1,731 SR
Queue Stats
490W - 330L
1,642 Elo+
Party 1
Da Ji
Da Ji
iSup0tc0
Da Ji
Level 155
God Stats
8W - 3L
1,921 SR
Queue Stats
454W - 248L
1,654 Elo+
Party 1
Team Averages
Level 144
1,585 SR
1,619 Elo+

VS

Team Averages
Level 137
1,624 SR
1,633 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LexiRawr92
Ah Puch
Level 155
God Stats
5W - 3L
1,609 SR
Queue Stats
725W - 564L
1,646 Elo+
Solo
Yemoja
Yemoja
SadWolfRuby
Yemoja
Level 155
God Stats
11W - 0L
1,710 SR
Queue Stats
43W - 14L
1,792 Elo+
Party 2
Artemis
Artemis
Skylo The Wolf
Artemis
Level 146
God Stats
3W - 3L
1,580 SR
Queue Stats
39W - 42L
1,569 Elo+
Party 2
King Arthur
King Arthur
iFIare
King Arthur
Level 160
God Stats
8W - 3L
1,719 SR
Queue Stats
301W - 217L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 14
15,329
1,022
17,062
29,836
10,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Jok3rX-2
Sun Wukong
20
3 / 6 / 20
14,874
992
13,892
34,754
41,773
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
RahNaGav
Merlin
20
13 / 7 / 10
17,651
1,177
32,072
23,606
8,291
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
ZeRo-_BoT
Ganesha
20
0 / 5 / 28
15,814
1,054
15,481
28,835
41,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
iSup0tc0
Da Ji
20
11 / 9 / 18
16,780
1,119
24,069
31,224
14,503
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 5 / 16
14,844
990
20,168
21,818
6,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
LexiRawr92
Ah Puch
20
3 / 3 / 19
14,279
952
29,566
11,196
2,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
20
5 / 6 / 24
15,588
1,039
20,316
22,543
22,456
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
3 / 9 / 24
15,183
1,012
29,365
24,903
7,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
iFIare
King Arthur
20
19 / 9 / 12
18,296
1,220
41,706
32,338
50,026
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
129
32
Kills
34
34
Deaths
32
90
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
5
16
2.4
L
5
7
14
1.71
L
Sun Wukong
Jok3rX-2
Sun Wukong
3
6
20
2.17
W
Ah Puch
LexiRawr92
Ah Puch
3
3
19
4.17
L
Merlin
RahNaGav
Merlin
13
7
10
2.57
W
Yemoja
5
6
24
2.83
W
3
9
24
1.67
L
Ganesha
ZeRo-_BoT
Ganesha
0
5
28
2.8
W
King Arthur
iFIare
King Arthur
19
9
12
2.78
L
Da Ji
iSup0tc0
Da Ji
11
9
18
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,576
Damage
141,121
148,255
Taken
112,798
116,596
Mitigated
88,709
7,500
Healing
33,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,168
951
6,450
7,576
21,818
6,301
0
10,375
11,443
80,603
0
L
17,062
9,580
0
1,997
29,836
10,374
0
14,006
15,830
0
55,174
L
Sun Wukong
Jok3rX-2
Sun Wukong
13,892
1,955
0
3,566
34,754
41,773
0
16,495
18,259
0
34,171
W
Ah Puch
LexiRawr92
Ah Puch
29,566
1,500
0
580
11,196
2,732
0
5,388
5,808
46,573
0
L
Merlin
RahNaGav
Merlin
32,072
842
0
927
23,606
8,291
0
11,527
12,079
84,455
0
W
Yemoja
20,316
2,542
3,851
2,240
22,543
22,456
0
11,700
10,491
39,305
0
W
29,365
18,093
0
4,167
24,903
7,194
0
9,025
15,878
0
59,360
L
Ganesha
ZeRo-_BoT
Ganesha
15,481
1,205
0
996
28,835
41,655
0
14,163
14,672
34,106
0
W
King Arthur
iFIare
King Arthur
41,706
7,918
0
8,411
32,338
50,026
0
11,065
19,946
0
62,053
L
Da Ji
iSup0tc0
Da Ji
24,069
6,554
0
14
31,224
14,503
0
13,859
17,307
0
36,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,448
Gold Earned
78,190
305
Minions Killed
335
13
Camps Cleared
8
1,372,682
Distance Traveled
1,367,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,844
990
145
10
3
301,352
0
L
Rama
15,329
1,022
84
6
2
254,264
0
L
Sun Wukong
14,874
992
70
5
1
279,376
0
W
Ah Puch
14,279
952
47
3
1
283,106
0
L
Merlin
17,651
1,177
134
9
5
259,143
0
W
Yemoja
15,588
1,039
36
2
0
252,393
0
W
Artemis
15,183
1,012
58
4
2
247,414
0
L
Ganesha
15,814
1,054
2
0
1
290,855
0
W
King Arthur
18,296
1,220
49
3
2
283,421
0
L
Da Ji
16,780
1,119
15
1
4
289,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role