Player Matchup

Pele
Pele
Coolnoob94
Pele
Level 104
God Stats
1W - 1L
1,557 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 1
Ganesha
Ganesha
GhostHunter099
Ganesha
Level 104
God Stats
1W - 1L
1,284 SR
Queue Stats
15W - 18L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
GlaxXBL
Heimdallr
Level 66
God Stats
37W - 28L
1,539 SR
Queue Stats
288W - 270L
1,491 Elo+
Solo
Hel
Hel
Snake S06
Hel
Level 123
God Stats
2W - 2L
1,388 SR
Queue Stats
289W - 281L
1,463 Elo+
Solo
Medusa
Medusa
l TP l Devious
Medusa
Level 131
God Stats
1W - 0L
1,648 SR
Queue Stats
56W - 48L
1,533 Elo+
Party 1
Team Averages
Level 106
1,483 SR
1,434 Elo+

VS

Team Averages
Level 99
1,567 SR
1,485 Elo+
Freya
Freya
AJ Jett Plane
Freya
Level 128
God Stats
9W - 6L
1,685 SR
Queue Stats
191W - 187L
1,561 Elo+
Solo
Discordia
Discordia
Im TheRon
Discordia
Level 107
God Stats
2W - 2L
1,638 SR
Queue Stats
153W - 160L
1,496 Elo+
Party 2
Tyr
Tyr
SeYmourPlayZ
Tyr
Level 75
God Stats
0W - 1L
1,243 SR
Queue Stats
218W - 243L
1,512 Elo+
Party 2
Ravana
Ravana
addidcus964
Ravana
Level 120
God Stats
6W - 3L
1,586 SR
Queue Stats
59W - 72L
1,521 Elo+
Solo
Jormungandr
Jormungandr
deymos42
Jormungandr
Level 64
God Stats
1W - 2L
1,681 SR
Queue Stats
194W - 266L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 9
17,593
652
21,172
22,790
10,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 7 / 18
16,161
599
12,734
26,354
29,698
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
GlaxXBL
Heimdallr
20
15 / 5 / 8
18,219
675
30,923
23,504
11,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 10
15,987
592
16,497
21,515
23,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
23 / 5 / 7
19,360
717
32,953
23,555
9,189
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 5
16,237
601
27,140
29,823
8,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Im TheRon
Discordia
20
4 / 14 / 6
13,873
514
17,264
25,113
5,070
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 10 / 1
11,849
439
16,565
32,514
27,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
19
4 / 13 / 8
13,181
488
15,995
21,297
9,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
deymos42
Jormungandr
17
0 / 12 / 2
11,717
434
5,350
24,181
16,174
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
59
Kills
26
26
Deaths
59
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
12
10
5
1.45
W
16
5
9
4.1
W
2
7
18
1.57
W
Heimdallr
GlaxXBL
Heimdallr
15
5
8
3.8
L
Discordia
Im TheRon
Discordia
4
14
6
0.5
L
6
10
1
0.65
W
3
4
10
2
L
Ravana
4
13
8
0.62
L
Jormungandr
deymos42
Jormungandr
0
12
2
0.08
W
23
5
7
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,279
Damage
82,314
117,718
Taken
132,928
85,547
Mitigated
66,493
51,139
Healing
26,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,140
10,132
0
10,003
29,823
8,606
0
6,928
22,895
78,289
0
W
21,172
4,750
0
6,121
22,790
10,915
2,849
7,600
15,190
0
110,445
W
12,734
1,352
1,945
4,717
26,354
29,698
611
16,866
9,488
64,991
0
W
Heimdallr
GlaxXBL
Heimdallr
30,923
10,999
0
6,299
23,504
11,849
3,322
9,509
13,995
0
120,581
L
Discordia
Im TheRon
Discordia
17,264
1,660
90
3,083
25,113
5,070
484
1,993
23,120
79,294
0
L
16,565
4,320
0
8,747
32,514
27,642
157
14,670
17,841
0
61,466
W
16,497
1,254
7,329
14,764
21,515
23,896
1,191
4,103
17,412
100,548
0
L
Ravana
15,995
3,626
0
2,978
21,297
9,001
0
3,064
18,230
0
79,134
L
Jormungandr
deymos42
Jormungandr
5,350
955
0
1,929
24,181
16,174
854
2,576
21,605
66,008
0
W
32,953
19,436
0
9,964
23,555
9,189
8,252
12,259
11,296
0
132,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,320
Gold Earned
66,857
689
Minions Killed
540
0
Camps Cleared
0
2,275,188
Distance Traveled
2,066,329
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
16,237
601
96
4
0
417,693
0
W
Pele
17,593
652
124
5
0
516,721
5
W
Ganesha
16,161
599
44
2
0
411,270
0
W
Heimdallr
18,219
675
181
7
0
448,627
5
L
Discordia
13,873
514
133
5
0
349,394
0
L
Tyr
11,849
439
109
4
0
455,889
0
W
Hel
15,987
592
176
7
0
468,123
0
L
Ravana
13,181
488
100
4
0
519,754
0
L
Jormungandr
11,717
434
102
4
0
323,599
0
W
Medusa
19,360
717
164
6
0
430,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role