Player Matchup

Kukulkan
Kukulkan
BulkiestFish757
Kukulkan
Level 41
God Stats
4W - 1L
1,649 SR
Queue Stats
8W - 8L
1,402 Elo+
Party 1
Hun Batz
Hun Batz
DABSKINROBBINS
Hun Batz
Level 101
God Stats
6W - 1L
1,783 SR
Queue Stats
121W - 128L
1,420 Elo+
Party 1
Bacchus
Bacchus
rebal hunler
Bacchus
Level 103
God Stats
14W - 24L
1,344 SR
Queue Stats
149W - 158L
1,394 Elo+
Party 1
Team Averages
Level 82
1,592 SR
1,405 Elo+

VS

Team Averages
Level 35
1,497 SR
1,283 Elo+
Heimdallr
Heimdallr
Holystring66
Heimdallr
Level 27
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 7L
1,253 Elo+
Party 2
Hercules
Hercules
Rock on my Guy
Hercules
Level 26
God Stats
3W - 5L
1,439 SR
Queue Stats
54W - 60L
1,346 Elo+
Party 2
Bastet
Bastet
Teddylofogus
Bastet
Level 53
God Stats
0W - 1L
1,374 SR
Queue Stats
5W - 13L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 5 / 10
16,452
715
22,324
15,644
8,419
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
15
7 / 12 / 7
16,465
716
14,484
19,605
11,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
rebal hunler
Bacchus
17
6 / 3 / 10
18,180
790
15,930
22,187
38,686
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Holystring66
Heimdallr
16
7 / 7 / 7
15,737
684
20,463
16,785
10,201
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
16
9 / 6 / 4
15,315
666
14,922
30,031
27,460
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
14
4 / 5 / 10
14,518
631
8,392
19,053
6,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
18
Kills
20
20
Deaths
18
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
5
10
2
W
Hun Batz
7
12
7
0.88
L
Heimdallr
Holystring66
Heimdallr
7
7
7
1.5
L
Hercules
9
6
4
1.83
L
Bastet
4
5
10
1.8
W
Bacchus
rebal hunler
Bacchus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,738
Damage
43,777
57,436
Taken
65,869
58,413
Mitigated
44,111
10,554
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
22,324
2,094
1,331
3,194
15,644
8,419
1,153
194
15,450
85,613
0
W
Hun Batz
14,484
3,514
0
572
19,605
11,308
305
313
19,288
0
34,132
L
Heimdallr
Holystring66
Heimdallr
20,463
8,539
0
714
16,785
10,201
732
10,475
6,310
0
56,818
L
Hercules
14,922
4,925
0
7,387
30,031
27,460
0
16,803
13,228
0
54,325
L
Bastet
8,392
1,710
0
3,512
19,053
6,450
0
11,084
7,969
0
26,706
W
Bacchus
rebal hunler
Bacchus
15,930
1,127
735
4,722
22,187
38,686
729
797
21,390
33,178
931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,097
Gold Earned
45,570
200
Minions Killed
196
9
Camps Cleared
9
1,320,070
Distance Traveled
1,145,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,452
715
136
6
5
441,984
0
W
Hun Batz
16,465
716
35
2
3
379,650
0
L
Heimdallr
15,737
684
92
4
0
321,198
0
L
Hercules
15,315
666
69
3
5
405,990
0
L
Bastet
14,518
631
35
2
4
418,001
0
W
Bacchus
18,180
790
29
1
1
498,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role