Player Matchup

Baron Samedi
Baron Samedi
BrandonBParker33
Baron Samedi
Level 157
God Stats
1W - 0L
1,783 SR
Queue Stats
123W - 86L
1,592 Elo+
Party 2
Terra
Terra
Dr_FluffyNinja
Terra
Level 144
God Stats
1W - 0L
1,608 SR
Queue Stats
20W - 18L
1,502 Elo+
Party 2
Bellona
Bellona
KID-JOKER44
Bellona
Level 108
God Stats
1W - 1L
1,449 SR
Queue Stats
6W - 12L
1,358 Elo+
Party 2
Hou Yi
Hou Yi
StillNoBeer
Hou Yi
Level 131
God Stats
1W - 0L
1,283 SR
Queue Stats
1W - 1L
1,331 Elo+
Party 2
Mercury
Mercury
yodaime
Mercury
Level 128
God Stats
2W - 4L
1,243 SR
Queue Stats
73W - 73L
1,492 Elo+
Solo
Team Averages
Level 134
1,473 SR
1,455 Elo+

VS

Team Averages
Level 95
1,512 SR
1,560 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 16
God Stats
1W - 5L
1,219 SR
Queue Stats
1W - 6L
1,337 Elo+
Solo
Heimdallr
Heimdallr
Bukoden
Heimdallr
Level 115
God Stats
1W - 1L
1,617 SR
Queue Stats
45W - 30L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
NamesGotTaken
Jormungandr
Level 138
God Stats
12W - 9L
1,640 SR
Queue Stats
84W - 70L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
edinael58
Ne Zha
Level 120
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 3
Vulcan
Vulcan
yucazo
Vulcan
Level 88
God Stats
0W - 1L
1,564 SR
Queue Stats
2W - 2L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrandonBParker33
Baron Samedi
20
12 / 2 / 9
19,093
868
40,435
20,146
13,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 7 / 12
14,247
648
18,197
27,550
13,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
KID-JOKER44
Bellona
20
2 / 6 / 14
14,478
658
20,060
28,441
31,534
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
20
6 / 3 / 9
16,258
739
15,782
21,296
8,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
yodaime
Mercury
20
8 / 2 / 8
16,710
760
13,554
24,813
9,607
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
1 / 7 / 5
12,219
555
4,742
18,447
7,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Bukoden
Heimdallr
20
7 / 7 / 9
17,239
784
24,992
30,141
12,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
NamesGotTaken
Jormungandr
20
6 / 3 / 6
15,242
693
21,699
24,141
36,665
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ne Zha
edinael58
Ne Zha
20
3 / 5 / 11
13,862
630
20,850
34,594
14,829
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
yucazo
Vulcan
20
3 / 9 / 8
14,116
642
24,671
20,793
7,057
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
59
31
Kills
20
20
Deaths
31
52
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
7
5
0.5
W
Baron Samedi
BrandonBParker33
Baron Samedi
12
2
9
8.25
L
Heimdallr
Bukoden
Heimdallr
7
7
9
1.64
W
3
7
12
1.29
W
Bellona
KID-JOKER44
Bellona
2
6
14
1.5
L
Jormungandr
NamesGotTaken
Jormungandr
6
3
6
3
W
Hou Yi
6
3
9
3.5
L
Ne Zha
edinael58
Ne Zha
3
5
11
1.7
W
Mercury
yodaime
Mercury
8
2
8
6
L
Vulcan
yucazo
Vulcan
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,028
Damage
96,954
122,246
Taken
128,116
77,049
Mitigated
78,415
42,443
Healing
34,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,742
450
7,518
6,344
18,447
7,803
0
9,532
8,796
22,142
0
W
Baron Samedi
BrandonBParker33
Baron Samedi
40,435
2,782
3,173
11,122
20,146
13,859
1,164
9,598
10,548
114,813
0
L
Heimdallr
Bukoden
Heimdallr
24,992
12,933
0
8,943
30,141
12,061
661
16,278
13,647
0
82,005
W
18,197
1,485
3,801
7,887
27,550
13,478
0
11,839
15,711
33,684
0
W
Bellona
KID-JOKER44
Bellona
20,060
6,459
0
5,237
28,441
31,534
1,221
12,495
15,946
0
46,065
L
Jormungandr
NamesGotTaken
Jormungandr
21,699
3,821
0
2,269
24,141
36,665
110
9,276
14,749
81,243
0
W
Hou Yi
15,782
7,579
0
6,418
21,296
8,571
625
9,111
12,185
0
82,047
L
Ne Zha
edinael58
Ne Zha
20,850
4,792
0
7,592
34,594
14,829
0
14,047
20,218
0
64,042
W
Mercury
yodaime
Mercury
13,554
5,844
0
4,805
24,813
9,607
4,087
9,736
14,181
0
65,161
L
Vulcan
yucazo
Vulcan
24,671
6,996
190
1,380
20,793
7,057
1
9,180
11,413
66,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,786
Gold Earned
72,678
493
Minions Killed
473
8
Camps Cleared
7
2,095,767
Distance Traveled
1,891,136
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,219
555
50
2
1
359,307
0
W
Baron Samedi
19,093
868
183
8
3
371,244
2
L
Heimdallr
17,239
784
123
6
3
353,639
0
W
Terra
14,247
648
31
1
0
389,825
0
W
Bellona
14,478
658
43
2
3
416,377
0
L
Jormungandr
15,242
693
113
5
1
419,058
1
W
Hou Yi
16,258
739
125
6
0
379,874
0
L
Ne Zha
13,862
630
89
4
2
403,438
0
W
Mercury
16,710
760
111
5
2
538,447
4
L
Vulcan
14,116
642
98
4
0
355,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role