Player Matchup

Ullr
Ullr
Diamond III
 
Ullr
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum I
DeathAngel_of_u
Discordia
Platinum I
Level 141
God Stats
36W - 42L
1,588 SR
Queue Stats
377W - 328L
1,833 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
GeneralTactician
Kumbhakarna
Platinum III
Level 147
God Stats
57W - 45L
1,659 SR
Queue Stats
344W - 299L
1,677 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,583 SR
1,670 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,394 SR
1,739 MMR
Kukulkan
Kukulkan
Platinum III
 
Kukulkan
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Diamond V
JLB Rads
Ganesha
Diamond V
Level 159
God Stats
7W - 6L
1,497 SR
Queue Stats
211W - 216L
1,884 MMR
Party 2
Da Ji
Da Ji
Platinum IV
UCalaprese
Da Ji
Platinum IV
Level 83
God Stats
1W - 0L
1,184 SR
Queue Stats
4W - 1L
1,834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
12 / 11 / 4
18,200
791
20,541
25,004
8,853
Discordia
DeathAngel_of_u
Discordia
17
6 / 6 / 9
16,040
697
20,762
13,216
3,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
GeneralTactician
Kumbhakarna
15
1 / 10 / 14
15,297
665
8,206
33,581
35,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
PersephoneCabrakanEsetAchillesChaac

VS

Bans
BacchusAphroditeScyllaHelAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
5 / 7 / 17
17,250
750
23,767
13,591
3,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
JLB Rads
Ganesha
19
4 / 4 / 19
18,175
790
18,629
25,926
21,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
18
18 / 8 / 2
20,169
877
18,883
22,557
7,612
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
19
Kills
27
27
Deaths
19
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
12
11
4
1.27
W
Kukulkan
 
Kukulkan
5
7
17
1.93
L
Discordia
DeathAngel_of_u
Discordia
6
6
9
1.75
L
Kumbhakarna
GeneralTactician
Kumbhakarna
1
10
14
0.8
W
Ganesha
JLB Rads
Ganesha
4
4
19
3.38
W
Da Ji
18
8
2
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,509
Damage
61,279
71,801
Taken
62,074
47,888
Mitigated
32,652
11,480
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
20,541
9,478
0
1,908
25,004
8,853
907
13,697
11,307
0
78,874
W
Kukulkan
 
Kukulkan
23,767
1,165
0
380
13,591
3,900
874
8,357
5,234
81,494
0
L
Discordia
DeathAngel_of_u
Discordia
20,762
359
0
2,474
13,216
3,431
264
10,315
2,901
59,544
0
L
Kumbhakarna
GeneralTactician
Kumbhakarna
8,206
1,032
941
6,157
33,581
35,604
32
18,759
14,822
20,798
0
W
Ganesha
JLB Rads
Ganesha
18,629
1,694
0
1,277
25,926
21,140
194
8,541
17,385
45,931
0
W
Da Ji
18,883
6,736
0
1,317
22,557
7,612
1,598
12,457
10,100
0
33,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
55,594
209
Minions Killed
216
10
Camps Cleared
8
1,149,704
Distance Traveled
1,150,435
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
18,200
791
111
5
5
368,346
3
W
Kukulkan
17,250
750
140
6
7
398,112
0
L
Discordia
16,040
697
86
4
4
368,899
4
L
Kumbhakarna
15,297
665
12
1
1
412,459
2
W
Ganesha
18,175
790
17
1
0
417,712
1
W
Da Ji
20,169
877
59
3
1
334,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role