Player Matchup

Xbalanque
Xbalanque
CrimsonRaven85
Xbalanque
Level 109
God Stats
1W - 1L
1,546 SR
Queue Stats
137W - 159L
1,489 Elo+
Party 1
Chaac
Chaac
Mister Salesman
Chaac
Level 120
God Stats
14W - 7L
1,688 SR
Queue Stats
34W - 32L
1,585 Elo+
Party 1
Discordia
Discordia
Tetrelle
Discordia
Level 114
God Stats
2W - 4L
1,578 SR
Queue Stats
235W - 217L
1,628 Elo+
Party 1
Team Averages
Level 114
1,604 SR
1,567 Elo+

VS

Team Averages
Level 60
1,609 SR
1,629 Elo+
Kuzenbo
Kuzenbo
Eunsol
Kuzenbo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,865 Elo+
Party 2
Ne Zha
Ne Zha
VoltSnappy
Ne Zha
Level 28
God Stats
7W - 3L
1,830 SR
Queue Stats
13W - 19L
1,542 Elo+
Solo
Horus
Horus
rhymerhyme
Horus
Level 76
God Stats
12W - 15L
1,497 SR
Queue Stats
32W - 40L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrimsonRaven85
Xbalanque
16
4 / 12 / 7
17,160
660
11,484
24,504
9,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 3 / 9
17,746
683
16,995
28,701
53,287
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Tetrelle
Discordia
18
7 / 7 / 7
17,801
685
25,840
17,791
8,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Eunsol
Kuzenbo
16
4 / 5 / 11
17,017
655
20,799
29,940
42,015
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
VoltSnappy
Ne Zha
18
6 / 6 / 6
17,445
671
22,269
20,809
5,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
17
12 / 6 / 7
18,732
720
19,194
22,162
18,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
17
Kills
22
22
Deaths
17
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CrimsonRaven85
Xbalanque
4
12
7
0.63
L
Kuzenbo
Eunsol
Kuzenbo
4
5
11
1.9
W
6
3
9
3.5
W
Discordia
Tetrelle
Discordia
7
7
7
1.5
L
Ne Zha
VoltSnappy
Ne Zha
6
6
6
1.5
L
Horus
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,319
Damage
62,262
70,996
Taken
72,911
70,865
Mitigated
65,820
21,349
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CrimsonRaven85
Xbalanque
11,484
5,630
0
3,719
24,504
9,168
1,895
8,265
16,239
0
68,869
L
Kuzenbo
Eunsol
Kuzenbo
20,799
6,002
1,715
4,479
29,940
42,015
283
11,113
18,827
49,182
3,016
W
16,995
2,835
0
13,614
28,701
53,287
271
7,299
21,402
1,155
69,963
W
Discordia
Tetrelle
Discordia
25,840
458
1,377
2,639
17,791
8,410
964
5,013
12,778
71,412
0
L
Ne Zha
VoltSnappy
Ne Zha
22,269
8,508
0
4,890
20,809
5,632
266
10,764
10,045
0
72,137
L
Horus
19,194
11,000
2,089
4,602
22,162
18,173
1,200
6,743
15,419
0
59,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,707
Gold Earned
53,194
291
Minions Killed
210
10
Camps Cleared
10
1,327,968
Distance Traveled
1,369,085
22
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
17,160
660
84
3
3
413,090
13
L
Kuzenbo
17,017
655
51
2
0
441,349
0
W
Chaac
17,746
683
105
4
3
457,888
9
W
Discordia
17,801
685
102
4
4
456,990
0
L
Ne Zha
17,445
671
99
4
5
471,716
0
L
Horus
18,732
720
60
2
5
456,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role