Player Matchup

Amaterasu
Amaterasu
MistakeAnn
Amaterasu
Level 63
God Stats
38W - 28L
1,653 SR
Queue Stats
86W - 80L
1,580 Elo+
Solo
The Morrigan
The Morrigan
Oddarrow
The Morrigan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 33L
1,635 Elo+
Party 3
Nu Wa
Nu Wa
P3 Minion
Nu Wa
Level 107
God Stats
55W - 52L
1,588 SR
Queue Stats
722W - 699L
1,585 Elo+
Solo
Horus
Horus
UNICORNNN77
Horus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 148L
1,633 Elo+
Party 3
Heimdallr
Heimdallr
xVirus 57x
Heimdallr
Level 143
God Stats
4W - 5L
1,527 SR
Queue Stats
437W - 432L
1,564 Elo+
Solo
Team Averages
Level 105
1,554 SR
1,600 Elo+

VS

Team Averages
Level 132
1,546 SR
1,605 Elo+
Medusa
Medusa
Naive-Dos_X
Medusa
Level 143
God Stats
2W - 1L
1,512 SR
Queue Stats
52W - 41L
1,601 Elo+
Party 2
Fenrir
Fenrir
SynysterEddy
Fenrir
Level 158
God Stats
1W - 3L
1,154 SR
Queue Stats
132W - 110L
1,652 Elo+
Party 1
Scylla
Scylla
icecold8700
Scylla
Level 90
God Stats
17W - 8L
1,705 SR
Queue Stats
51W - 37L
1,642 Elo+
Party 1
Khepri
Khepri
lFakeHappyl
Khepri
Level 158
God Stats
3W - 2L
1,619 SR
Queue Stats
663W - 700L
1,559 Elo+
Solo
Zeus
Zeus
shuckler3000
Zeus
Level 109
God Stats
1W - 0L
1,738 SR
Queue Stats
6W - 4L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MistakeAnn
Amaterasu
20
8 / 3 / 18
17,845
991
17,163
25,389
29,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Oddarrow
The Morrigan
20
9 / 7 / 15
18,100
1,006
29,393
16,955
16,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
P3 Minion
Nu Wa
20
12 / 6 / 13
19,629
1,091
30,737
18,450
5,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 8 / 24
15,886
883
11,807
38,073
28,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
xVirus 57x
Heimdallr
20
2 / 8 / 21
16,869
937
23,414
19,489
8,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 7 / 18
17,419
968
20,858
26,688
10,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
20
7 / 13 / 14
17,494
972
21,765
35,565
21,557
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
20
8 / 5 / 18
18,001
1,000
24,221
18,048
5,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
20
0 / 1 / 23
16,037
891
8,403
21,006
26,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 5 / 11
17,530
974
37,887
15,590
5,161
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
116
31
Kills
32
32
Deaths
31
91
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
MistakeAnn
Amaterasu
8
3
18
5.67
W
Medusa
7
7
18
2.29
L
The Morrigan
Oddarrow
The Morrigan
9
7
15
2.36
L
Nu Wa
P3 Minion
Nu Wa
12
6
13
3.08
W
Fenrir
7
13
14
1.08
L
0
8
24
1.5
W
Scylla
8
5
18
3.4
W
Khepri
0
1
23
11.5
W
10
5
11
3.1
L
Heimdallr
xVirus 57x
Heimdallr
2
8
21
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,514
Damage
113,134
118,356
Taken
116,897
88,219
Mitigated
69,761
24,496
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
MistakeAnn
Amaterasu
17,163
5,162
0
7,161
25,389
29,340
0
15,384
10,005
0
28,699
W
Medusa
20,858
6,478
0
1,425
26,688
10,625
0
9,707
16,981
0
68,723
L
The Morrigan
Oddarrow
The Morrigan
29,393
9,244
0
731
16,955
16,207
0
11,512
4,154
44,884
11,986
L
Nu Wa
P3 Minion
Nu Wa
30,737
6,967
0
0
18,450
5,933
0
6,658
11,792
94,857
0
W
Fenrir
21,765
5,465
0
3,378
35,565
21,557
0
13,567
21,998
0
52,936
L
11,807
6,363
5,412
11,192
38,073
28,662
0
27,977
10,096
0
21,628
W
Scylla
24,221
1,075
243
3,159
18,048
5,682
0
9,282
8,766
90,042
0
W
Khepri
8,403
365
0
0
21,006
26,736
0
8,225
12,781
49,067
0
W
37,887
3,147
0
0
15,590
5,161
0
8,675
6,915
66,609
0
L
Heimdallr
xVirus 57x
Heimdallr
23,414
4,677
0
0
19,489
8,077
0
7,936
11,553
0
67,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,329
Gold Earned
86,481
358
Minions Killed
387
11
Camps Cleared
13
1,726,971
Distance Traveled
1,765,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
17,845
991
26
1
0
420,578
0
W
Medusa
17,419
968
79
4
0
362,853
0
L
The Morrigan
18,100
1,006
70
4
4
283,727
0
L
Nu Wa
19,629
1,091
151
8
4
346,343
0
W
Fenrir
17,494
972
49
3
10
378,162
0
L
Horus
15,886
883
16
1
0
354,945
0
W
Scylla
18,001
1,000
163
9
1
363,567
0
W
Khepri
16,037
891
42
2
0
345,838
0
W
Zeus
17,530
974
54
3
2
314,614
0
L
Heimdallr
16,869
937
95
5
3
321,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role