Player Matchup

Scylla
Scylla
Gold V
Extroyer24
Scylla
Gold V
Level 102
God Stats
2W - 3L
1,685 SR
Queue Stats
237W - 232L
1,268 MMR
Solo
Geb
Geb
Silver V
Logdizz
Geb
Silver V
Level 127
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 11L
1,209 MMR
Party 1
Tyr
Tyr
Gold V
Stripes
Tyr
Gold V
Level 125
God Stats
4W - 5L
1,492 SR
Queue Stats
33W - 38L
1,310 MMR
Solo
Bakasura
Bakasura
Gold IV
WhiteBalls
Bakasura
Gold IV
Level 100
God Stats
9W - 13L
1,610 SR
Queue Stats
97W - 119L
1,360 MMR
Solo
Cernunnos
Cernunnos
Silver IV
denirowarren
Cernunnos
Silver IV
Level 121
God Stats
0W - 1L
1,337 SR
Queue Stats
11W - 16L
1,390 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,485 SR
1,307 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,580 SR
1,307 MMR
Merlin
Merlin
Gold V
ElchiQuito
Merlin
Gold V
Level 149
God Stats
1W - 0L
1,437 SR
Queue Stats
9W - 16L
1,297 MMR
Party 2
Terra
Terra
Gold V
Liurring
Terra
Gold V
Level 109
God Stats
2W - 0L
1,780 SR
Queue Stats
283W - 287L
1,263 MMR
Solo
Cupid
Cupid
Gold V
ThePerfectOreo
Cupid
Gold V
Level 148
God Stats
1W - 2L
1,501 SR
Queue Stats
33W - 34L
1,312 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Tsukutso99
Hun Batz
Gold IV
Level 99
God Stats
12W - 8L
1,608 SR
Queue Stats
25W - 30L
1,357 MMR
Party 2
Bellona
Bellona
Gold V
Xepcoh
Bellona
Gold V
Level 126
God Stats
7W - 7L
1,575 SR
Queue Stats
196W - 195L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Extroyer24
Scylla
20
9 / 11 / 14
17,829
509
29,797
27,245
9,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
20
3 / 9 / 20
17,393
497
18,784
37,679
46,882
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyr
20
5 / 8 / 8
17,602
503
29,857
45,056
76,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
WhiteBalls
Bakasura
20
10 / 3 / 7
23,530
672
16,849
31,615
16,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
denirowarren
Cernunnos
20
11 / 8 / 11
19,140
547
38,619
30,166
12,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThorEsetPersephoneKukulkanKing Arthur

VS

Bans
YemojaKumbhakarnaJormungandrHeraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElchiQuito
Merlin
20
9 / 7 / 12
19,992
571
29,162
22,881
11,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
Liurring
Terra
20
2 / 9 / 20
17,245
493
11,348
40,391
50,969
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
13 / 6 / 9
18,334
524
28,120
24,123
12,199
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Tsukutso99
Hun Batz
20
10 / 9 / 16
19,043
544
25,279
30,045
15,727
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Xepcoh
Bellona
20
5 / 7 / 12
16,666
476
27,242
45,333
58,572
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
108
38
Kills
39
39
Deaths
38
60
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Merlin
ElchiQuito
Merlin
9
7
12
2.14
L
Scylla
Extroyer24
Scylla
9
11
14
1.45
W
Terra
Liurring
Terra
2
9
20
1.33
L
Geb
3
9
20
1.44
L
Tyr
5
8
8
1.13
W
13
6
9
2.92
W
Hun Batz
Tsukutso99
Hun Batz
10
9
16
2
L
Bakasura
WhiteBalls
Bakasura
10
3
7
4.5
W
Bellona
Xepcoh
Bellona
5
7
12
1.57
L
Cernunnos
denirowarren
Cernunnos
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,906
Damage
121,151
171,761
Taken
162,773
163,167
Mitigated
149,386
59,778
Healing
53,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ElchiQuito
Merlin
29,162
1,685
0
2,751
22,881
11,919
2,533
6,394
15,647
170,775
0
L
Scylla
Extroyer24
Scylla
29,797
1,821
0
5,394
27,245
9,903
1,386
9,435
17,810
125,180
0
W
Terra
Liurring
Terra
11,348
1,455
6,375
12,033
40,391
50,969
968
18,446
21,521
67,864
0
L
Geb
18,784
1,907
0
3,503
37,679
46,882
223
12,316
25,363
52,687
0
L
Tyr
29,857
5,876
0
21,833
45,056
76,937
653
9,131
35,925
0
115,098
W
28,120
19,404
2,411
9,636
24,123
12,199
4,710
6,441
17,167
0
109,745
W
Hun Batz
Tsukutso99
Hun Batz
25,279
6,216
0
4,302
30,045
15,727
1,380
11,228
18,372
0
131,280
L
Bakasura
WhiteBalls
Bakasura
16,849
12,701
0
19,771
31,615
16,867
2,492
5,438
26,177
0
227,289
W
Bellona
Xepcoh
Bellona
27,242
13,881
0
16,318
45,333
58,572
1,174
9,589
34,622
0
100,743
L
Cernunnos
denirowarren
Cernunnos
38,619
24,298
0
9,277
30,166
12,578
4,794
10,920
19,246
0
140,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,494
Gold Earned
91,280
861
Minions Killed
822
0
Camps Cleared
0
3,092,401
Distance Traveled
3,079,722
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
19,992
571
279
8
0
599,747
4
L
Scylla
17,829
509
154
4
0
540,404
0
W
Terra
17,245
493
90
3
0
674,702
17
L
Geb
17,393
497
44
1
0
639,603
9
L
Tyr
17,602
503
157
4
0
606,866
3
W
Cupid
18,334
524
122
3
0
583,645
5
W
Hun Batz
19,043
544
167
5
0
670,961
5
L
Bakasura
23,530
672
345
10
0
739,328
0
W
Bellona
16,666
476
164
5
0
550,667
0
L
Cernunnos
19,140
547
161
5
0
566,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role