Player Matchup

Fenrir
Fenrir
Lamis
Fenrir
Level 155
God Stats
4W - 1L
1,592 SR
Queue Stats
77W - 93L
1,455 Elo+
Party 2
King Arthur
King Arthur
Maclarenfi
King Arthur
Level 69
God Stats
3W - 3L
1,466 SR
Queue Stats
101W - 102L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
SgtBuds
Ne Zha
Level 123
God Stats
16W - 12L
1,557 SR
Queue Stats
398W - 400L
1,520 Elo+
Party 3
Janus
Janus
iPandaKingiii
Janus
Level 104
God Stats
11W - 7L
1,562 SR
Queue Stats
198W - 180L
1,498 Elo+
Party 3
Eset
Eset
siamesedreams91
Eset
Level 157
God Stats
5W - 2L
1,368 SR
Queue Stats
240W - 237L
1,481 Elo+
Party 2
Team Averages
Level 122
1,509 SR
1,492 Elo+

VS

Team Averages
Level 104
1,611 SR
1,503 Elo+
Chronos
Chronos
JimBobSkunkLick
Chronos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,418 Elo+
Party 1
Bakasura
Bakasura
RainmaN lx JR
Bakasura
Level 126
God Stats
1W - 2L
1,654 SR
Queue Stats
431W - 436L
1,529 Elo+
Party 1
Thanatos
Thanatos
Tragic Figures
Thanatos
Level 140
God Stats
1W - 4L
1,528 SR
Queue Stats
83W - 95L
1,487 Elo+
Party 1
Neith
Neith
iHammerfall
Neith
Level 82
God Stats
3W - 1L
1,936 SR
Queue Stats
275W - 238L
1,553 Elo+
Party 1
Athena
Athena
peacelove27
Athena
Level 106
God Stats
4W - 5L
1,437 SR
Queue Stats
672W - 646L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lamis
Fenrir
20
6 / 3 / 12
13,609
680
16,482
21,416
20,857
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Maclarenfi
King Arthur
20
8 / 3 / 14
14,025
701
22,789
23,562
26,921
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
SgtBuds
Ne Zha
20
4 / 2 / 12
12,725
636
23,822
25,011
26,129
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 13
13,470
674
26,445
9,462
3,254
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 5 / 13
12,814
641
21,153
14,972
5,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 7
11,795
590
14,526
22,788
10,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
RainmaN lx JR
Bakasura
17
1 / 6 / 7
10,913
546
8,614
21,384
10,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
18
5 / 5 / 5
11,871
594
20,457
27,425
14,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 4 / 6
12,995
650
26,678
23,272
11,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
20
3 / 6 / 8
11,528
576
9,563
29,529
38,490
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
49
28
Kills
16
16
Deaths
28
64
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Fenrir
Lamis
Fenrir
6
3
12
4
W
King Arthur
Maclarenfi
King Arthur
8
3
14
5
L
Bakasura
RainmaN lx JR
Bakasura
1
6
7
0.75
W
Ne Zha
SgtBuds
Ne Zha
4
2
12
5
L
Thanatos
5
5
5
1.5
L
5
4
6
2
W
5
3
13
3.83
L
Athena
3
6
8
1.17
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,691
Damage
79,838
94,423
Taken
124,398
82,600
Mitigated
85,329
52,888
Healing
56,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,526
5,411
1,637
2,978
22,788
10,231
1,637
9,097
13,691
40,612
0
W
Fenrir
Lamis
Fenrir
16,482
2,796
2,048
5,374
21,416
20,857
1,366
5,304
16,064
0
32,583
W
King Arthur
Maclarenfi
King Arthur
22,789
2,539
6,255
8,422
23,562
26,921
802
8,800
14,082
775
43,233
L
Bakasura
RainmaN lx JR
Bakasura
8,614
6,106
2,773
6,422
21,384
10,389
26
6,687
14,697
0
10,740
W
Ne Zha
SgtBuds
Ne Zha
23,822
4,434
3,471
11,091
25,011
26,129
446
5,920
18,358
0
44,096
L
Thanatos
20,457
2,698
3,055
18,138
27,425
14,878
479
9,626
17,589
0
27,639
L
26,678
8,855
4,695
9,521
23,272
11,341
44
9,768
13,504
0
58,080
W
26,445
655
3,873
878
9,462
3,254
1,855
1,620
7,842
53,915
0
L
Athena
9,563
2,064
4,213
2,923
29,529
38,490
384
13,076
16,453
17,916
0
W
21,153
1,244
8,768
2,708
14,972
5,439
514
2,445
12,472
39,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,643
Gold Earned
59,102
217
Minions Killed
178
0
Camps Cleared
0
1,903,404
Distance Traveled
1,658,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,795
590
53
3
0
331,078
0
W
Fenrir
13,609
680
35
2
0
398,698
0
W
King Arthur
14,025
701
37
2
0
391,047
0
L
Bakasura
10,913
546
37
2
0
352,430
0
W
Ne Zha
12,725
636
32
2
0
381,064
0
L
Thanatos
11,871
594
15
1
0
344,692
0
L
Neith
12,995
650
58
3
0
328,545
0
W
Janus
13,470
674
80
4
0
394,199
0
L
Athena
11,528
576
15
1
0
301,733
0
W
Eset
12,814
641
33
2
0
338,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role