Player Matchup

Fenrir
Fenrir
DisneyAddict6
Fenrir
Level 86
God Stats
5W - 3L
1,513 SR
Queue Stats
122W - 126L
1,485 Elo+
Party 3
Merlin
Merlin
HoldMayo98
Merlin
Level 126
God Stats
3W - 1L
1,523 SR
Queue Stats
53W - 77L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IDivo
Kumbhakarna
Level 125
God Stats
41W - 42L
1,509 SR
Queue Stats
445W - 466L
1,452 Elo+
Solo
Hades
Hades
Yuujikun
Hades
Level 96
God Stats
2W - 0L
1,755 SR
Queue Stats
116W - 116L
1,478 Elo+
Party 1
Cernunnos
Cernunnos
ambuttpunch
Cernunnos
Level 96
God Stats
4W - 3L
1,416 SR
Queue Stats
120W - 122L
1,517 Elo+
Party 3
Team Averages
Level 106
1,543 SR
1,480 Elo+

VS

Team Averages
Level 82
1,525 SR
1,503 Elo+
Serqet
Serqet
 
Serqet
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AndresMT
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 192L
1,556 Elo+
Party 4
Kukulkan
Kukulkan
Asahima
Kukulkan
Level 66
God Stats
9W - 9L
1,475 SR
Queue Stats
154W - 174L
1,568 Elo+
Party 4
Chernobog
Chernobog
ModerCoder
Chernobog
Level 89
God Stats
2W - 2L
1,648 SR
Queue Stats
15W - 23L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 13
15,139
1,009
19,231
21,004
12,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
HoldMayo98
Merlin
20
13 / 1 / 20
18,140
1,209
33,961
10,342
4,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
IDivo
Kumbhakarna
20
4 / 5 / 19
14,465
964
9,052
25,477
34,815
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Yuujikun
Hades
20
5 / 7 / 23
15,419
1,028
28,311
31,610
14,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
ambuttpunch
Cernunnos
20
10 / 3 / 19
16,687
1,112
35,579
21,390
8,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
5 / 5 / 10
14,179
945
16,971
22,165
11,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
 
Hel
20
0 / 6 / 17
13,045
870
7,702
21,649
9,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
AndresMT
Yemoja
20
4 / 7 / 12
14,308
954
15,138
28,059
26,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Asahima
Kukulkan
20
8 / 10 / 12
16,225
1,082
33,177
25,576
6,997
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
ModerCoder
Chernobog
20
5 / 12 / 11
14,459
964
26,725
32,270
10,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
84
40
Kills
22
22
Deaths
40
94
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
5
10
2
L
Hel
 
Hel
0
6
17
1.42
L
Yemoja
AndresMT
Yemoja
4
7
12
1.43
L
Kukulkan
Asahima
Kukulkan
8
10
12
1.4
W
8
6
13
2.42
W
Merlin
HoldMayo98
Merlin
13
1
20
23
W
Kumbhakarna
IDivo
Kumbhakarna
4
5
19
2.7
L
Chernobog
ModerCoder
Chernobog
5
12
11
0.88
W
Hades
Yuujikun
Hades
5
7
23
2.36
W
Cernunnos
ambuttpunch
Cernunnos
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,134
Damage
99,713
109,823
Taken
129,719
74,769
Mitigated
65,197
15,886
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
16,971
2,290
0
146
22,165
11,370
0
12,750
9,415
0
22,617
L
Hel
 
Hel
7,702
713
9,415
5,610
21,649
9,732
0
11,489
10,160
20,791
0
L
Yemoja
AndresMT
Yemoja
15,138
2,850
6,129
2,051
28,059
26,718
0
14,881
13,178
31,126
0
L
Kukulkan
Asahima
Kukulkan
33,177
2,616
0
0
25,576
6,997
0
15,974
9,602
94,689
0
W
19,231
4,603
0
577
21,004
12,185
0
11,319
9,685
0
30,444
W
Merlin
HoldMayo98
Merlin
33,961
612
0
37
10,342
4,239
0
4,513
5,289
89,828
0
W
Kumbhakarna
IDivo
Kumbhakarna
9,052
47
1,536
1,016
25,477
34,815
0
14,330
11,147
15,002
0
L
Chernobog
ModerCoder
Chernobog
26,725
18,914
0
216
32,270
10,380
0
16,230
16,040
0
48,734
W
Hades
Yuujikun
Hades
28,311
3,015
1,276
6,227
31,610
14,709
0
12,382
17,838
54,997
0
W
Cernunnos
ambuttpunch
Cernunnos
35,579
21,132
0
5,217
21,390
8,821
0
13,473
7,257
0
67,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,850
Gold Earned
72,216
281
Minions Killed
286
15
Camps Cleared
7
1,348,797
Distance Traveled
1,341,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,179
945
10
1
1
324,221
0
L
Hel
13,045
870
33
2
0
253,008
0
L
Yemoja
14,308
954
27
2
0
256,326
0
L
Kukulkan
16,225
1,082
173
12
3
272,292
0
W
Fenrir
15,139
1,009
19
1
3
293,957
0
W
Merlin
18,140
1,209
106
7
4
261,562
0
W
Kumbhakarna
14,465
964
10
1
1
234,385
0
L
Chernobog
14,459
964
43
3
3
236,039
0
W
Hades
15,419
1,028
82
5
3
278,565
0
W
Cernunnos
16,687
1,112
64
4
4
280,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role