Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
4W - 3L
1,499 SR
Queue Stats
23W - 28L
1,325 Elo+
Solo
Merlin
Merlin
CURB421
Merlin
Level 47
God Stats
1W - 3L
1,297 SR
Queue Stats
14W - 23L
1,379 Elo+
Party 1
Hachiman
Hachiman
JustCreeds
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,308 Elo+
Party 1
Fenrir
Fenrir
NomadWolf83
Fenrir
Level 8
God Stats
3W - 4L
1,567 SR
Queue Stats
10W - 16L
1,318 Elo+
Party 1
Agni
Agni
OneOakAngel
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,282 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,322 Elo+

VS

Team Averages
Level 21
1,470 SR
1,316 Elo+
Nemesis
Nemesis
Bright1392
Nemesis
Level 26
God Stats
24W - 42L
1,316 SR
Queue Stats
66W - 83L
1,230 Elo+
Solo
Yemoja
Yemoja
BurnIndex22
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,227 Elo+
Solo
Freya
Freya
KillerBunnyz666
Freya
Level 18
God Stats
3W - 7L
1,403 SR
Queue Stats
25W - 24L
1,309 Elo+
Party 2
Izanami
Izanami
Melvendrix
Izanami
Level 26
God Stats
44W - 26L
1,526 SR
Queue Stats
56W - 47L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
Minadaraya
Kukulkan
Level 28
God Stats
50W - 25L
1,605 SR
Queue Stats
98W - 72L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 6 / 5
13,689
913
21,033
25,402
9,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
CURB421
Merlin
20
5 / 5 / 6
15,454
1,030
19,617
16,441
5,586
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
JustCreeds
Hachiman
20
2 / 11 / 5
13,723
915
13,377
26,693
8,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
5 / 14 / 4
14,229
949
14,282
28,264
16,673
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
0 / 7 / 9
13,745
916
13,567
19,004
8,885
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bright1392
Nemesis
19
4 / 5 / 11
13,306
887
13,399
21,226
7,649
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
20
2 / 0 / 26
15,283
1,019
8,385
11,929
11,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 5 / 19
15,797
1,053
25,352
21,108
4,920
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Melvendrix
Izanami
20
25 / 4 / 11
18,368
1,225
45,572
21,446
5,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Minadaraya
Kukulkan
20
3 / 1 / 21
14,414
961
15,329
12,208
3,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
131
15
Kills
43
43
Deaths
15
29
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
6
5
0.92
W
Nemesis
Bright1392
Nemesis
4
5
11
1.9
W
Yemoja
2
0
26
15
L
Merlin
CURB421
Merlin
5
5
6
1.6
L
Hachiman
JustCreeds
Hachiman
2
11
5
0.41
W
9
5
19
3.7
W
Izanami
Melvendrix
Izanami
25
4
11
7.63
W
Kukulkan
Minadaraya
Kukulkan
3
1
21
13.5
L
Fenrir
5
14
4
0.5
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,876
Damage
108,037
115,804
Taken
87,917
48,710
Mitigated
32,389
8,041
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
21,033
311
0
4,208
25,402
9,363
0
13,732
11,670
39,994
0
W
Nemesis
Bright1392
Nemesis
13,399
4,349
0
1,491
21,226
7,649
0
12,091
9,135
0
17,344
W
Yemoja
8,385
1,052
3,902
1,186
11,929
11,274
0
8,488
3,441
49,812
0
L
Merlin
CURB421
Merlin
19,617
1,750
0
0
16,441
5,586
0
8,371
8,070
84,912
0
L
Hachiman
JustCreeds
Hachiman
13,377
8,274
0
2,121
26,693
8,203
0
11,553
15,140
0
33,812
W
25,352
8,720
0
4,177
21,108
4,920
0
16,657
4,451
43,981
0
W
Izanami
Melvendrix
Izanami
45,572
33,771
0
4,443
21,446
5,439
0
10,002
11,444
0
77,342
W
Kukulkan
Minadaraya
Kukulkan
15,329
1,445
0
494
12,208
3,107
0
6,979
5,229
35,711
0
L
Fenrir
14,282
5,210
0
1,251
28,264
16,673
0
7,903
20,361
0
31,116
L
13,567
2,646
0
461
19,004
8,885
0
7,507
11,497
35,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,840
Gold Earned
77,168
325
Minions Killed
277
8
Camps Cleared
6
1,409,874
Distance Traveled
1,352,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,689
913
73
5
0
308,887
0
W
Nemesis
13,306
887
9
1
0
323,643
0
W
Yemoja
15,283
1,019
79
5
1
291,297
0
L
Merlin
15,454
1,030
151
10
3
265,993
0
L
Hachiman
13,723
915
34
2
0
281,768
0
W
Freya
15,797
1,053
57
4
3
207,206
0
W
Izanami
18,368
1,225
89
6
0
255,545
0
W
Kukulkan
14,414
961
43
3
2
274,888
0
L
Fenrir
14,229
949
34
2
2
281,972
0
L
Agni
13,745
916
33
2
3
271,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role