Player Matchup

Horus
Horus
AlteredMetal957
Horus
Level 65
God Stats
17W - 34L
1,497 SR
Queue Stats
72W - 91L
1,331 Elo+
Party 1
Tyr
Tyr
LaggFest
Tyr
Level 87
God Stats
21W - 24L
1,450 SR
Queue Stats
48W - 68L
1,342 Elo+
Party 1
Neith
Neith
LanaParilla210
Neith
Level 41
God Stats
32W - 28L
1,545 SR
Queue Stats
48W - 59L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
Magnusthewarrior
Aphrodite
Level 58
God Stats
5W - 1L
1,537 SR
Queue Stats
17W - 11L
1,568 Elo+
Solo
Ymir
Ymir
Omega BuIIdog
Ymir
Level 67
God Stats
12W - 19L
1,514 SR
Queue Stats
85W - 98L
1,416 Elo+
Party 1
Team Averages
Level 64
1,509 SR
1,414 Elo+

VS

Team Averages
Level 99
1,496 SR
1,469 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
HeroKillerBob701
Kali
Level 120
God Stats
12W - 10L
1,536 SR
Queue Stats
308W - 316L
1,483 Elo+
Solo
Merlin
Merlin
Vjois
Merlin
Level 74
God Stats
15W - 13L
1,495 SR
Queue Stats
175W - 173L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
lalalurchieee
Heimdallr
Level 67
God Stats
43W - 38L
1,561 SR
Queue Stats
112W - 104L
1,462 Elo+
Party 2
Discordia
Discordia
thecoachsupreme
Discordia
Level 87
God Stats
9W - 15L
1,388 SR
Queue Stats
352W - 417L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,633
424
5,768
15,958
6,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
7,692
427
6,862
14,237
10,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 2
6,704
372
3,775
10,865
2,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
14
2 / 6 / 1
8,425
468
7,913
16,563
5,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 4 / 2
7,165
398
5,686
12,336
5,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 0 / 0
9,826
546
9,971
11,669
9,457
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 0 / 5
11,551
642
16,567
14,614
5,861
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Vjois
Merlin
15
4 / 4 / 4
8,942
497
10,710
7,200
2,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
lalalurchieee
Heimdallr
14
2 / 3 / 6
8,950
497
11,650
9,397
3,694
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
thecoachsupreme
Discordia
14
2 / 2 / 5
8,637
480
5,805
5,539
1,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
21
21
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
L
2
5
2
0.6
W
11
0
5
13.5
L
0
2
0
0
L
1
4
2
0.5
L
Aphrodite
2
6
1
0.42
L
4
4
2
1.25
W
Merlin
Vjois
Merlin
4
4
4
1.5
W
Heimdallr
lalalurchieee
Heimdallr
2
3
6
1.67
W
Discordia
thecoachsupreme
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,004
Damage
54,703
69,959
Taken
48,419
29,841
Mitigated
23,209
27,193
Healing
21,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,971
3,265
0
5,859
11,669
9,457
649
315
11,354
0
69,310
L
5,768
3,177
954
4,829
15,958
6,255
0
2,165
13,793
0
33,888
W
16,567
9,049
0
9,187
14,614
5,861
589
4,678
9,936
0
81,139
L
6,862
409
0
5,461
14,237
10,419
270
817
13,420
0
43,753
L
3,775
999
186
3,334
10,865
2,735
0
4,569
6,296
0
27,783
L
Aphrodite
7,913
1,665
1,081
8,990
16,563
5,318
623
5,816
10,747
52,585
0
L
5,686
498
344
2,014
12,336
5,114
0
3,148
9,188
19,608
0
W
Merlin
Vjois
Merlin
10,710
1,798
513
3,085
7,200
2,348
206
2,535
4,665
55,681
0
W
Heimdallr
lalalurchieee
Heimdallr
11,650
4,458
0
1,710
9,397
3,694
1,222
3,254
6,143
0
56,564
W
Discordia
thecoachsupreme
Discordia
5,805
838
0
1,192
5,539
1,849
623
2,817
2,722
35,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
47,906
327
Minions Killed
462
0
Camps Cleared
0
1,685,838
Distance Traveled
1,586,762
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,826
546
109
6
0
302,286
0
L
Horus
7,633
424
69
4
0
358,369
0
W
Kali
11,551
642
123
7
0
420,628
0
L
Tyr
7,692
427
85
5
0
398,154
0
L
Neith
6,704
372
47
3
0
316,004
0
L
Aphrodite
8,425
468
95
5
0
269,588
0
L
Ymir
7,165
398
31
2
0
343,723
0
W
Merlin
8,942
497
81
5
0
298,651
0
W
Heimdallr
8,950
497
92
5
0
283,888
1
W
Discordia
8,637
480
57
3
0
281,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role