Player Matchup

Artemis
Artemis
Kodern
Artemis
Level 88
God Stats
5W - 3L
1,783 SR
Queue Stats
20W - 15L
1,638 Elo+
Party 1
Xing Tian
Xing Tian
PatchestheSpider
Xing Tian
Level 84
God Stats
1W - 1L
1,739 SR
Queue Stats
56W - 47L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
deadpossum79
Kukulkan
Level 42
God Stats
41W - 57L
1,448 SR
Queue Stats
241W - 282L
1,445 Elo+
Solo
Team Averages
Level 71
1,656 SR
1,583 Elo+

VS

Team Averages
Level 118
1,647 SR
1,511 Elo+
Ares
Ares
Camelot777
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 83L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Coach11
Sun Wukong
Level 127
God Stats
4W - 0L
1,949 SR
Queue Stats
206W - 230L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
kiritokun011102
Baron Samedi
Level 122
God Stats
2W - 2L
1,492 SR
Queue Stats
138W - 138L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kodern
Artemis
19
4 / 14 / 8
18,251
608
26,287
32,716
10,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
19
6 / 5 / 10
19,817
661
24,356
38,196
59,502
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
deadpossum79
Kukulkan
19
8 / 13 / 7
20,327
678
32,132
22,594
7,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 13
21,671
722
15,506
34,313
41,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Coach11
Sun Wukong
20
15 / 4 / 15
23,026
768
34,174
42,801
35,930
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
kiritokun011102
Baron Samedi
19
10 / 6 / 11
20,695
690
30,826
28,621
11,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
18
Kills
32
32
Deaths
18
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
8
13
1.69
W
Sun Wukong
Coach11
Sun Wukong
15
4
15
5.63
L
Artemis
Kodern
Artemis
4
14
8
0.57
L
Xing Tian
6
5
10
2.2
L
Kukulkan
deadpossum79
Kukulkan
8
13
7
0.88
W
Baron Samedi
kiritokun011102
Baron Samedi
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,775
Damage
80,506
93,506
Taken
105,735
77,803
Mitigated
89,320
14,012
Healing
30,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,506
677
0
6,924
34,313
41,759
867
17,114
17,199
26,815
0
W
Sun Wukong
Coach11
Sun Wukong
34,174
3,267
0
8,973
42,801
35,930
2,158
21,651
21,150
0
99,374
L
Artemis
Kodern
Artemis
26,287
16,110
0
9,922
32,716
10,985
1,222
15,877
16,839
0
100,629
L
Xing Tian
24,356
1,381
0
3,840
38,196
59,502
0
19,804
18,392
51,988
0
L
Kukulkan
deadpossum79
Kukulkan
32,132
1,929
0
250
22,594
7,316
156
11,107
11,487
90,829
0
W
Baron Samedi
kiritokun011102
Baron Samedi
30,826
2,067
4,363
10,604
28,621
11,631
1,007
18,345
10,276
92,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,395
Gold Earned
65,392
299
Minions Killed
249
10
Camps Cleared
12
1,370,400
Distance Traveled
1,516,908
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
21,671
722
16
1
0
490,837
5
W
Sun Wukong
23,026
768
125
4
7
543,451
1
L
Artemis
18,251
608
130
4
5
404,244
2
L
Xing Tian
19,817
661
39
1
2
532,159
8
L
Kukulkan
20,327
678
130
4
3
433,997
0
W
Baron Samedi
20,695
690
108
4
5
482,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role