Player Matchup

Fenrir
Fenrir
Bastets Cats
Fenrir
Level 23
God Stats
3W - 0L
1,955 SR
Queue Stats
45W - 15L
1,785 Elo+
Solo
Heimdallr
Heimdallr
I Mark AK I
Heimdallr
Level 45
God Stats
5W - 1L
1,655 SR
Queue Stats
42W - 28L
1,612 Elo+
Party 2
Scylla
Scylla
The Jullr
Scylla
Level 116
God Stats
12W - 10L
1,522 SR
Queue Stats
229W - 214L
1,566 Elo+
Party 2
Team Averages
Level 61
1,711 SR
1,654 Elo+

VS

Team Averages
Level 92
1,599 SR
1,935 Elo+
Kuzenbo
Kuzenbo
ChrisGotDemons
Kuzenbo
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 5L
2,045 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CrippledGangsta
Ah Muzen Cab
Level 140
God Stats
3W - 3L
1,795 SR
Queue Stats
239W - 128L
1,870 Elo+
Party 1
Geb
Geb
HunT-Meister21
Geb
Level 125
God Stats
2W - 6L
1,503 SR
Queue Stats
715W - 448L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
2 / 4 / 5
19,689
532
13,763
49,380
66,716
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
I Mark AK I
Heimdallr
19
4 / 9 / 5
20,925
566
19,069
36,397
15,321
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
The Jullr
Scylla
20
6 / 1 / 4
22,385
605
63,750
27,280
9,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
20,184
546
27,665
45,091
54,274
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
CrippledGangsta
Ah Muzen Cab
20
10 / 4 / 2
22,253
601
49,398
32,321
13,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 4 / 12
19,282
521
22,621
31,589
38,111
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
12
Kills
14
14
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
4
5
1.13
L
3
4
11
2.13
L
Ah Muzen Cab
CrippledGangsta
Ah Muzen Cab
10
4
2
2.75
L
1
4
12
1.75
W
Heimdallr
I Mark AK I
Heimdallr
4
9
5
0.72
W
Scylla
The Jullr
Scylla
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,582
Damage
99,684
113,057
Taken
109,001
91,057
Mitigated
105,798
33,219
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,763
2,663
0
12,692
49,380
66,716
849
17,994
31,386
0
43,329
L
27,665
6,517
0
4,820
45,091
54,274
249
29,813
15,278
63,175
1,967
L
Ah Muzen Cab
CrippledGangsta
Ah Muzen Cab
49,398
19,570
0
8,659
32,321
13,413
500
15,145
17,176
0
216,196
L
22,621
1,743
0
6,774
31,589
38,111
36
19,638
11,951
48,497
0
W
Heimdallr
I Mark AK I
Heimdallr
19,069
7,377
0
6,428
36,397
15,321
755
19,279
17,118
0
90,260
W
Scylla
The Jullr
Scylla
63,750
4,663
0
14,099
27,280
9,020
1,552
12,568
14,712
184,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,999
Gold Earned
61,719
507
Minions Killed
348
14
Camps Cleared
14
1,973,136
Distance Traveled
2,072,528
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
19,689
532
78
2
3
686,303
3
L
Kuzenbo
20,184
546
55
1
1
741,700
0
L
Ah Muzen Cab
22,253
601
266
7
7
645,058
0
L
Geb
19,282
521
27
1
6
685,770
0
W
Heimdallr
20,925
566
187
5
4
630,796
0
W
Scylla
22,385
605
242
7
7
656,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role