Player Matchup

Anhur
Anhur
Branmarshall
Anhur
Level 118
God Stats
2W - 1L
1,751 SR
Queue Stats
115W - 104L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
DiscMaN4000
Sylvanus
Level 65
God Stats
5W - 1L
1,698 SR
Queue Stats
64W - 55L
1,525 Elo+
Party 1
Ravana
Ravana
MaximumPompan0
Ravana
Level 151
God Stats
8W - 16L
1,488 SR
Queue Stats
457W - 464L
1,522 Elo+
Party 1
Osiris
Osiris
TTucci10
Osiris
Level 87
God Stats
3W - 0L
1,824 SR
Queue Stats
216W - 212L
1,526 Elo+
Party 1
Cerberus
Cerberus
koetang420
Cerberus
Level 27
God Stats
2W - 0L
1,361 SR
Queue Stats
69W - 42L
1,594 Elo+
Party 1
Team Averages
Level 90
1,625 SR
1,538 Elo+

VS

Team Averages
Level 46
1,481 SR
1,522 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
CvirgoP
Osiris
Level 29
God Stats
1W - 2L
1,619 SR
Queue Stats
77W - 55L
1,489 Elo+
Party 2
Fafnir
Fafnir
Gloriousbuds
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,505 Elo+
Solo
Hel
Hel
HolyPotatoChips
Hel
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
81W - 70L
1,582 Elo+
Solo
Jormungandr
Jormungandr
Kuang1
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 18
12,811
854
19,139
24,725
11,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
DiscMaN4000
Sylvanus
19
3 / 4 / 27
11,977
798
9,450
22,925
26,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 6 / 17
12,921
861
19,049
21,435
22,231
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
TTucci10
Osiris
16
1 / 5 / 25
10,014
668
7,781
17,550
18,044
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
koetang420
Cerberus
20
7 / 5 / 25
12,059
804
17,501
23,304
24,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 9 / 13
9,736
649
12,210
12,967
3,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
CvirgoP
Osiris
19
7 / 7 / 11
11,459
764
19,450
22,332
29,088
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fafnir
19
3 / 5 / 14
11,604
774
7,475
19,572
28,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 9 / 8
12,024
802
17,921
17,933
6,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Kuang1
Jormungandr
19
6 / 6 / 10
11,602
773
21,321
18,326
12,358
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
77
36
Kills
21
23
Deaths
36
112
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
9
13
0.72
W
11
3
18
6.67
L
Osiris
CvirgoP
Osiris
7
7
11
1.79
W
Sylvanus
DiscMaN4000
Sylvanus
3
4
27
4.13
L
Fafnir
3
5
14
2
L
5
9
8
1
L
Jormungandr
Kuang1
Jormungandr
6
6
10
1.83
W
14
6
17
3.75
W
Osiris
TTucci10
Osiris
1
5
25
2.7
W
Cerberus
koetang420
Cerberus
7
5
25
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,920
Damage
78,377
109,939
Taken
91,130
103,175
Mitigated
80,344
51,633
Healing
26,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,210
1,625
829
1,204
12,967
3,289
381
4,876
8,091
21,956
0
W
19,139
9,808
2,788
5,732
24,725
11,505
1,198
16,344
8,381
0
37,179
L
Osiris
CvirgoP
Osiris
19,450
5,401
1,357
1,098
22,332
29,088
867
4,815
17,517
0
28,951
W
Sylvanus
DiscMaN4000
Sylvanus
9,450
2,777
15,425
8,630
22,925
26,625
559
10,116
12,809
18,738
0
L
Fafnir
7,475
2,226
1,444
2,443
19,572
28,707
816
6,513
13,059
15,263
0
L
17,921
1,276
11,205
5,565
17,933
6,902
601
4,951
12,982
39,301
0
L
Jormungandr
Kuang1
Jormungandr
21,321
5,570
544
801
18,326
12,358
280
5,796
12,530
35,726
0
W
19,049
6,477
3,568
4,272
21,435
22,231
2,425
10,777
10,658
0
40,463
W
Osiris
TTucci10
Osiris
7,781
2,613
900
1,320
17,550
18,044
795
9,217
8,333
0
16,403
W
Cerberus
koetang420
Cerberus
17,501
978
1,827
7,171
23,304
24,770
726
12,473
9,888
37,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,782
Gold Earned
56,425
169
Minions Killed
148
0
Camps Cleared
0
1,210,073
Distance Traveled
1,157,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,736
649
20
1
0
211,581
0
W
Anhur
12,811
854
32
2
0
232,166
0
L
Osiris
11,459
764
11
1
0
241,258
0
W
Sylvanus
11,977
798
18
1
0
210,242
0
L
Fafnir
11,604
774
20
1
0
243,781
0
L
Hel
12,024
802
56
4
0
236,763
0
L
Jormungandr
11,602
773
41
3
0
223,848
0
W
Ravana
12,921
861
44
3
0
258,231
0
W
Osiris
10,014
668
20
1
0
267,475
0
W
Cerberus
12,059
804
55
4
0
241,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role