Player Matchup

Chang'e
Chang'e
Natethebacon
Chang'e
Level 106
God Stats
4W - 2L
1,646 SR
Queue Stats
470W - 430L
1,558 Elo+
Party 2
Yemoja
Yemoja
SDNS_Beast
Yemoja
Level 26
God Stats
2W - 1L
1,780 SR
Queue Stats
51W - 43L
1,576 Elo+
Party 2
Thor
Thor
XxBiGxDriPxX
Thor
Level 89
God Stats
6W - 8L
1,429 SR
Queue Stats
297W - 266L
1,565 Elo+
Party 2
Vamana
Vamana
flyers4life27
Vamana
Level 53
God Stats
6W - 2L
1,936 SR
Queue Stats
82W - 77L
1,557 Elo+
Party 2
Skadi
Skadi
tone_pappi
Skadi
Level 68
God Stats
2W - 1L
1,780 SR
Queue Stats
286W - 256L
1,573 Elo+
Party 2
Team Averages
Level 68
1,714 SR
1,566 Elo+

VS

Team Averages
Level 98
1,671 SR
1,605 Elo+
Nemesis
Nemesis
Dragonsword713
Nemesis
Level 66
God Stats
3W - 7L
1,668 SR
Queue Stats
13W - 13L
1,587 Elo+
Party 1
Sobek
Sobek
NSMONEY25
Sobek
Level 39
God Stats
4W - 5L
1,563 SR
Queue Stats
5W - 7L
1,555 Elo+
Party 1
King Arthur
King Arthur
SoloSquirrel713
King Arthur
Level 147
God Stats
1W - 3L
1,713 SR
Queue Stats
527W - 512L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
mojojojo713
Baron Samedi
Level 149
God Stats
9W - 7L
1,672 SR
Queue Stats
367W - 335L
1,666 Elo+
Party 1
Hachiman
Hachiman
waterthose87777
Hachiman
Level 87
God Stats
1W - 1L
1,737 SR
Queue Stats
51W - 47L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Natethebacon
Chang'e
20
16 / 6 / 14
21,117
587
40,411
30,769
13,082
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
SDNS_Beast
Yemoja
20
1 / 10 / 24
17,190
478
19,299
32,781
31,407
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
13 / 5 / 15
21,264
591
28,856
32,182
13,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 11 / 9
16,215
450
18,211
42,307
32,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
20
14 / 7 / 14
18,874
524
40,868
29,440
12,127
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 6
16,658
463
21,544
34,931
20,418
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
NSMONEY25
Sobek
20
3 / 7 / 7
13,817
384
8,658
32,803
38,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SoloSquirrel713
King Arthur
20
8 / 9 / 10
17,526
487
35,357
45,317
57,883
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
mojojojo713
Baron Samedi
20
10 / 11 / 8
17,630
490
32,260
33,088
26,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
20
7 / 11 / 5
17,019
473
21,567
28,650
9,094
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
74
47
Kills
38
39
Deaths
47
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
10
9
6
1.44
L
Sobek
NSMONEY25
Sobek
3
7
7
0.93
W
Chang'e
Natethebacon
Chang'e
16
6
14
3.83
W
Yemoja
SDNS_Beast
Yemoja
1
10
24
1.3
L
King Arthur
SoloSquirrel713
King Arthur
8
9
10
1.44
W
13
5
15
4.1
W
3
11
9
0.68
L
Baron Samedi
mojojojo713
Baron Samedi
10
11
8
1.27
W
Skadi
14
7
14
3
L
Hachiman
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,645
Damage
119,386
167,479
Taken
174,789
102,163
Mitigated
152,394
72,051
Healing
41,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,544
8,521
0
7,087
34,931
20,418
712
11,231
23,700
0
112,699
L
Sobek
NSMONEY25
Sobek
8,658
184
379
5,547
32,803
38,738
643
10,806
21,997
41,706
0
W
Chang'e
Natethebacon
Chang'e
40,411
3,639
19,006
17,857
30,769
13,082
853
9,180
21,589
134,289
0
W
Yemoja
SDNS_Beast
Yemoja
19,299
2,675
4,250
5,011
32,781
31,407
489
9,279
20,928
85,303
0
L
King Arthur
SoloSquirrel713
King Arthur
35,357
3,692
0
12,529
45,317
57,883
397
17,123
28,194
11,271
131,045
W
28,856
5,897
0
4,135
32,182
13,226
115
11,292
19,362
0
187,749
W
18,211
11,566
0
13,317
42,307
32,321
3,875
7,702
32,905
0
78,414
L
Baron Samedi
mojojojo713
Baron Samedi
32,260
1,077
2,221
11,038
33,088
26,261
477
11,813
21,275
140,421
0
W
Skadi
40,868
24,150
0
8,475
29,440
12,127
2,692
8,076
21,364
0
132,538
L
Hachiman
21,567
14,180
0
2,956
28,650
9,094
1,070
8,737
19,913
0
113,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,660
Gold Earned
82,650
705
Minions Killed
772
0
Camps Cleared
0
3,204,501
Distance Traveled
2,979,313
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,658
463
150
4
0
653,444
0
L
Sobek
13,817
384
60
2
0
688,661
0
W
Chang'e
21,117
587
158
4
0
718,652
2
W
Yemoja
17,190
478
80
2
0
600,464
1
L
King Arthur
17,526
487
184
5
0
557,497
0
W
Thor
21,264
591
200
6
0
676,550
2
W
Vamana
16,215
450
97
3
0
589,679
1
L
Baron Samedi
17,630
490
195
5
0
521,819
1
W
Skadi
18,874
524
170
5
0
619,156
0
L
Hachiman
17,019
473
183
5
0
557,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role