Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
1W - 1L
1,627 SR
Queue Stats
27W - 41L
1,225 Elo+
Solo
Vulcan
Vulcan
H8TD-HolyBullet
Vulcan
Level 64
God Stats
1W - 2L
1,188 SR
Queue Stats
98W - 125L
1,366 Elo+
Party 2
Neith
Neith
noobkiller231685
Neith
Level 18
God Stats
3W - 2L
1,401 SR
Queue Stats
31W - 53L
1,308 Elo+
Party 2
Team Averages
Level 37
1,405 SR
1,300 Elo+

VS

Team Averages
Level 42
1,565 SR
1,376 Elo+
Merlin
Merlin
Almighty King18
Merlin
Level 60
God Stats
13W - 10L
1,588 SR
Queue Stats
34W - 34L
1,447 Elo+
Party 1
Chernobog
Chernobog
IIlIIIIl4651
Chernobog
Level 36
God Stats
2W - 2L
1,488 SR
Queue Stats
24W - 30L
1,202 Elo+
Solo
Ymir
Ymir
N1GHTxHAWK31
Ymir
Level 29
God Stats
16W - 8L
1,618 SR
Queue Stats
17W - 12L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 6 / 7
12,965
589
11,522
22,491
25,107
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 3 / 4
17,225
783
17,200
18,293
12,641
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 4 / 8
14,700
668
13,383
14,445
4,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 4
15,578
708
22,978
16,847
7,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
IIlIIIIl4651
Chernobog
14
2 / 7 / 8
13,171
599
15,009
19,684
8,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 9
13,556
616
7,927
16,343
15,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
13
13
Deaths
15
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
6
7
0.75
L
8
4
4
2.5
W
10
3
4
4
L
Chernobog
IIlIIIIl4651
Chernobog
2
7
8
0.86
L
3
4
9
1.88
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,105
Damage
45,914
55,229
Taken
52,874
42,159
Mitigated
30,679
17,394
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,522
967
0
8,935
22,491
25,107
153
13,625
8,866
0
46,735
L
22,978
839
556
2,583
16,847
7,529
692
5,108
11,739
77,723
0
W
17,200
5,668
438
2,683
18,293
12,641
1,114
8,446
9,847
54,015
0
L
Chernobog
IIlIIIIl4651
Chernobog
15,009
8,133
0
3,654
19,684
8,144
1,698
7,116
12,568
0
53,992
L
7,927
89
596
1,245
16,343
15,006
104
5,345
10,998
19,520
0
W
13,383
7,954
597
4,741
14,445
4,411
1,750
9,847
4,598
0
48,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
42,305
203
Minions Killed
221
9
Camps Cleared
6
1,117,621
Distance Traveled
1,019,278
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,965
589
58
3
4
394,924
0
L
Merlin
15,578
708
105
5
4
367,254
0
W
Vulcan
17,225
783
70
3
2
358,628
4
L
Chernobog
13,171
599
95
4
2
325,120
0
L
Ymir
13,556
616
21
1
0
326,904
0
W
Neith
14,700
668
75
3
3
364,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role