Player Matchup

Discordia
Discordia
Diamond I
Majiqal
Discordia
Diamond I
Level 68
God Stats
1W - 1L
1,541 SR
Queue Stats
186W - 96L
2,186 MMR
Party 2
Bacchus
Bacchus
Diamond II
Sosarelli
Bacchus
Diamond II
Level 129
God Stats
4W - 4L
1,615 SR
Queue Stats
338W - 287L
2,036 MMR
Party 2
Thor
Thor
Masters
TheOnIyReplays
Thor
Masters
Level 104
God Stats
2W - 4L
1,469 SR
Queue Stats
136W - 101L
2,286 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 100
1,542 SR
2,169 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,653 SR
2,116 MMR
Nox
Nox
Diamond I
Chiliwop13
Nox
Diamond I
Level 159
God Stats
1W - 0L
1,714 SR
Queue Stats
74W - 43L
2,058 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
HeavenlyChaos
Cu Chulainn
Diamond II
Level 160
God Stats
4W - 4L
1,520 SR
Queue Stats
114W - 92L
2,106 MMR
Solo
Cabrakan
Cabrakan
Masters
Mant1sTobogonMD
Cabrakan
Masters
Level 147
God Stats
174W - 93L
1,724 SR
Queue Stats
469W - 306L
2,183 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Majiqal
Discordia
18
7 / 7 / 4
17,551
702
21,745
17,179
4,465
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Sosarelli
Bacchus
14
2 / 8 / 7
14,268
571
10,901
22,900
38,919
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 8 / 6
16,443
658
12,352
18,699
9,460
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ChaacAphroditePersephoneEsetGuan Yu

VS

Bans
AchillesKukulkanHerculesScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 12
18,228
729
13,180
14,317
3,932
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
HeavenlyChaos
Cu Chulainn
18
9 / 4 / 9
17,391
696
17,493
20,760
22,649
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
18
5 / 2 / 17
17,062
682
16,816
21,108
33,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
23
23
Deaths
12
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
6
12
2.5
W
Cu Chulainn
HeavenlyChaos
Cu Chulainn
9
4
9
3.38
L
Discordia
Majiqal
Discordia
7
7
4
1.29
W
Cabrakan
5
2
17
6.75
L
Bacchus
Sosarelli
Bacchus
2
8
7
0.69
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,998
Damage
47,489
58,778
Taken
56,185
52,844
Mitigated
60,103
5,578
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,180
1,641
0
738
14,317
3,932
708
9,592
4,725
66,351
0
W
Cu Chulainn
HeavenlyChaos
Cu Chulainn
17,493
3,443
0
7,768
20,760
22,649
931
12,129
8,631
0
70,066
L
Discordia
Majiqal
Discordia
21,745
371
323
3,604
17,179
4,465
632
6,787
10,392
73,646
0
W
Cabrakan
16,816
1,950
0
5,904
21,108
33,522
568
12,447
8,661
42,557
0
L
Bacchus
Sosarelli
Bacchus
10,901
1,250
0
1,401
22,900
38,919
311
13,971
8,929
29,341
0
L
12,352
2,719
0
250
18,699
9,460
237
9,503
9,196
0
63,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,262
Gold Earned
52,681
281
Minions Killed
265
10
Camps Cleared
12
1,222,720
Distance Traveled
1,328,099
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
18,228
729
127
5
7
427,048
7
W
Cu Chulainn
17,391
696
93
4
4
448,260
5
L
Discordia
17,551
702
160
6
2
416,314
4
W
Cabrakan
17,062
682
45
2
1
452,791
1
L
Bacchus
14,268
571
26
1
1
381,338
2
L
Thor
16,443
658
95
4
7
425,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role