Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DJBDwreck
Persephone
Level 120
God Stats
1W - 1L
1,250 SR
Queue Stats
84W - 74L
1,641 Elo+
Party 1
He Bo
He Bo
WolfSavage
He Bo
Level 157
God Stats
3W - 2L
1,295 SR
Queue Stats
185W - 155L
1,635 Elo+
Party 1
Vamana
Vamana
Yumoz
Vamana
Level 147
God Stats
5W - 4L
1,485 SR
Queue Stats
308W - 279L
1,654 Elo+
Solo
Tyr
Tyr
Ätläs
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,655 Elo+
Party 1
Team Averages
Level 142
1,406 SR
1,617 Elo+

VS

Team Averages
Level 146
1,483 SR
1,593 Elo+
Pele
Pele
Jykzu
Pele
Level 147
God Stats
2W - 4L
1,350 SR
Queue Stats
130W - 121L
1,591 Elo+
Party 3
Freya
Freya
Little Bill4801
Freya
Level 160
God Stats
6W - 4L
1,587 SR
Queue Stats
347W - 335L
1,561 Elo+
Party 2
King Arthur
King Arthur
Quenaria
King Arthur
Level 127
God Stats
4W - 3L
1,582 SR
Queue Stats
185W - 167L
1,628 Elo+
Party 2
Kukulkan
Kukulkan
iKazm
Kukulkan
Level 139
God Stats
2W - 4L
1,543 SR
Queue Stats
98W - 105L
1,589 Elo+
Party 3
Chaac
Chaac
xShipMeTheSugar
Chaac
Level 156
God Stats
1W - 4L
1,355 SR
Queue Stats
275W - 266L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
4 / 5 / 19
15,014
715
11,189
28,611
39,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
DJBDwreck
Persephone
20
1 / 6 / 17
12,419
591
22,396
13,415
6,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
20
5 / 8 / 13
13,144
626
21,839
15,960
8,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Yumoz
Vamana
20
11 / 5 / 10
14,639
697
23,034
25,034
23,107
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyr
20
6 / 4 / 17
14,844
707
13,916
26,730
28,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jykzu
Pele
19
6 / 8 / 9
13,099
624
13,187
23,291
20,308
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 5 / 16
13,278
632
13,014
18,071
8,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Quenaria
King Arthur
18
2 / 7 / 16
11,851
564
12,609
21,144
27,625
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
iKazm
Kukulkan
20
11 / 2 / 12
16,126
768
32,981
9,491
4,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 22
12,629
601
18,862
34,240
40,348
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
103
27
Kills
28
28
Deaths
27
76
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
5
19
2.7
W
Persephone
DJBDwreck
Persephone
1
6
17
1.58
L
Pele
Jykzu
Pele
6
8
9
1.31
L
6
5
16
2.8
L
King Arthur
Quenaria
King Arthur
2
7
16
1.43
W
He Bo
5
8
13
1.44
W
Vamana
Yumoz
Vamana
11
5
10
3.2
L
Kukulkan
iKazm
Kukulkan
11
2
12
8.5
L
3
5
22
2.8
W
Tyr
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,374
Damage
90,653
109,750
Taken
106,237
105,608
Mitigated
100,999
44,824
Healing
43,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
11,189
2,703
2,172
8,271
28,611
39,407
988
11,008
15,938
29,590
0
W
Persephone
DJBDwreck
Persephone
22,396
1,757
142
2,236
13,415
6,639
0
4,938
8,477
47,313
0
L
Pele
Jykzu
Pele
13,187
2,162
656
4,683
23,291
20,308
0
9,939
13,352
0
40,151
L
13,014
2,821
0
5,602
18,071
8,124
1,455
10,543
7,528
24,350
0
L
King Arthur
Quenaria
King Arthur
12,609
1,071
922
4,706
21,144
27,625
0
11,604
9,540
1,068
17,682
W
He Bo
21,839
783
2,625
2,242
15,960
8,000
440
5,699
10,261
43,719
0
W
Vamana
Yumoz
Vamana
23,034
11,415
4,096
11,533
25,034
23,107
3,028
11,549
13,485
0
43,015
L
Kukulkan
iKazm
Kukulkan
32,981
4,895
1,682
2,722
9,491
4,594
1,355
6,273
3,218
79,132
0
L
18,862
1,686
3,419
19,189
34,240
40,348
419
17,783
16,457
0
30,020
W
Tyr
13,916
607
1,696
9,811
26,730
28,455
1,123
13,800
12,930
889
33,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,060
Gold Earned
66,983
194
Minions Killed
220
0
Camps Cleared
0
1,881,546
Distance Traveled
1,715,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,014
715
33
2
0
341,742
0
W
Persephone
12,419
591
39
2
0
379,442
0
L
Pele
13,099
624
49
2
0
322,340
0
L
Freya
13,278
632
28
1
0
320,208
0
L
King Arthur
11,851
564
9
0
0
339,274
0
W
He Bo
13,144
626
54
3
0
338,700
0
W
Vamana
14,639
697
26
1
0
386,209
0
L
Kukulkan
16,126
768
124
6
0
371,432
0
L
Chaac
12,629
601
10
0
0
362,065
0
W
Tyr
14,844
707
42
2
0
435,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role