Player Matchup

Neith
Neith
 
Neith
Level 49
God Stats
36W - 22L
1,632 SR
Queue Stats
39W - 37L
1,536 Elo+
Solo
Bacchus
Bacchus
Kushlove666
Bacchus
Level 84
God Stats
3W - 2L
1,396 SR
Queue Stats
39W - 43L
1,487 Elo+
Party 2
Nox
Nox
OmittingYew5115
Nox
Level 87
God Stats
3W - 1L
1,906 SR
Queue Stats
52W - 50L
1,509 Elo+
Party 2
Team Averages
Level 73
1,645 SR
1,511 Elo+

VS

Team Averages
Level 72
1,502 SR
1,509 Elo+
Merlin
Merlin
AKidNamedBlake
Merlin
Level 59
God Stats
2W - 2L
1,640 SR
Queue Stats
18W - 20L
1,501 Elo+
Party 1
Pele
Pele
Marqimarc
Pele
Level 83
God Stats
7W - 4L
1,451 SR
Queue Stats
56W - 55L
1,523 Elo+
Party 1
Hercules
Hercules
thereturnofBEX
Hercules
Level 74
God Stats
0W - 1L
1,415 SR
Queue Stats
13W - 14L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 1 / 10
8,132
813
7,091
6,237
2,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Kushlove666
Bacchus
9
6 / 0 / 8
8,739
874
3,339
4,435
3,593
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 0 / 10
8,382
838
5,105
4,069
1,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,608
661
5,751
4,553
1,220
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
6
0 / 7 / 1
5,661
566
2,107
6,650
1,947
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
8
0 / 5 / 1
5,739
574
3,640
9,395
3,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
10
9
L
1
3
0
0.33
W
Bacchus
Kushlove666
Bacchus
6
0
8
10
L
Pele
0
7
1
0.07
W
5
0
10
10
L
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
11,498
14,741
Taken
20,598
7,552
Mitigated
6,474
4,651
Healing
1,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,091
2,468
0
1,866
6,237
2,341
1,026
2,834
3,403
0
26,836
L
5,751
252
222
246
4,553
1,220
0
1,189
3,364
20,361
0
W
Bacchus
Kushlove666
Bacchus
3,339
363
636
730
4,435
3,593
0
1,902
2,533
8,958
0
L
Pele
2,107
183
0
206
6,650
1,947
0
3,686
2,964
0
9,113
W
5,105
759
0
1,419
4,069
1,618
397
1,436
2,633
24,269
0
L
Hercules
3,640
962
0
964
9,395
3,307
0
3,749
5,646
0
10,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
18,008
111
Minions Killed
76
5
Camps Cleared
4
544,284
Distance Traveled
436,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,132
813
50
5
1
156,748
0
L
Merlin
6,608
661
42
4
2
183,123
0
W
Bacchus
8,739
874
8
1
0
196,736
0
L
Pele
5,661
566
17
2
2
104,078
0
W
Nox
8,382
838
53
5
4
190,800
0
L
Hercules
5,739
574
17
2
0
149,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role