Player Matchup

Neith
Neith
AsiansLoveAnal
Neith
Level 84
God Stats
33W - 36L
1,566 SR
Queue Stats
457W - 332L
1,698 Elo+
Party 2
Hercules
Hercules
Blobbles01
Hercules
Level 117
God Stats
5W - 4L
1,637 SR
Queue Stats
456W - 332L
1,685 Elo+
Party 2
Merlin
Merlin
FenrisOfTheMarsh
Merlin
Level 154
God Stats
8W - 4L
1,678 SR
Queue Stats
459W - 333L
1,697 Elo+
Party 2
Team Averages
Level 118
1,627 SR
1,693 Elo+

VS

Team Averages
Level 136
1,468 SR
1,693 Elo+
Yemoja
Yemoja
DarkSouls99
Yemoja
Level 99
God Stats
0W - 1L
1,674 SR
Queue Stats
149W - 128L
1,701 Elo+
Party 1
Bellona
Bellona
JosueDelgado
Bellona
Level 160
God Stats
0W - 1L
1,270 SR
Queue Stats
158W - 101L
1,833 Elo+
Party 1
Fenrir
Fenrir
TikywiKy
Fenrir
Level 148
God Stats
0W - 1L
1,461 SR
Queue Stats
30W - 32L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 13
15,952
840
13,968
16,206
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Blobbles01
Hercules
16
7 / 5 / 16
15,250
803
16,649
20,618
26,829
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
11 / 4 / 11
16,410
864
26,212
15,716
4,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
6 / 4 / 10
14,505
763
20,111
20,240
6,404
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
JosueDelgado
Bellona
13
2 / 5 / 7
11,928
628
3,785
22,826
13,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
TikywiKy
Fenrir
15
11 / 16 / 3
15,981
841
16,061
23,991
7,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
25
Kills
19
19
Deaths
25
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
10
13
1.35
W
Hercules
Blobbles01
Hercules
7
5
16
3
L
Yemoja
6
4
10
2.75
W
11
4
11
4.13
L
Bellona
JosueDelgado
Bellona
2
5
7
1.1
L
Fenrir
TikywiKy
Fenrir
11
16
3
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
39,957
52,540
Taken
67,057
35,188
Mitigated
27,580
13,634
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,968
6,942
0
2,621
16,206
4,236
1,982
4,994
11,212
0
48,943
W
Hercules
Blobbles01
Hercules
16,649
8,022
0
6,142
20,618
26,829
344
8,749
11,869
0
30,476
L
Yemoja
20,111
1,617
1,263
2,604
20,240
6,404
608
9,952
10,288
63,032
0
W
26,212
1,330
0
4,871
15,716
4,123
288
6,665
9,051
78,124
0
L
Bellona
JosueDelgado
Bellona
3,785
401
704
4,325
22,826
13,292
146
8,331
14,495
0
16,666
L
Fenrir
TikywiKy
Fenrir
16,061
3,792
0
997
23,991
7,884
920
8,427
15,564
0
37,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,612
Gold Earned
42,414
218
Minions Killed
148
10
Camps Cleared
7
941,577
Distance Traveled
868,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,952
840
93
5
4
285,908
0
W
Hercules
15,250
803
32
2
1
330,456
0
L
Yemoja
14,505
763
88
5
2
326,678
0
W
Merlin
16,410
864
93
5
5
325,213
0
L
Bellona
11,928
628
27
1
0
269,315
0
L
Fenrir
15,981
841
33
2
5
272,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role