Player Matchup

Odin
Odin
MaDxXxsCoPeZ
Odin
Level 29
God Stats
7W - 7L
1,458 SR
Queue Stats
66W - 88L
1,379 Elo+
Party 2
Ra
Ra
NewDutchMafia
Ra
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
sssoccer playa2
Jing Wei
Level 25
God Stats
47W - 44L
1,622 SR
Queue Stats
62W - 67L
1,555 Elo+
Party 2
Team Averages
Level 19
1,527 SR
1,478 Elo+

VS

Team Averages
Level 82
1,488 SR
1,501 Elo+
Tyr
Tyr
GeneralGoose251
Tyr
Level 138
God Stats
1W - 3L
1,639 SR
Queue Stats
183W - 175L
1,570 Elo+
Party 1
Skadi
Skadi
PAMDURUM
Skadi
Level 87
God Stats
1W - 2L
1,479 SR
Queue Stats
256W - 228L
1,538 Elo+
Party 1
Janus
Janus
cesarsaga
Janus
Level 22
God Stats
4W - 3L
1,345 SR
Queue Stats
21W - 32L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 13
16,928
806
12,678
19,493
8,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 11 / 12
16,260
774
8,926
20,189
7,207
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
17
15 / 5 / 8
17,038
811
23,033
17,504
6,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 10 / 6
14,691
700
14,293
24,003
18,600
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
PAMDURUM
Skadi
16
12 / 9 / 5
17,246
821
25,550
17,427
6,765
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
cesarsaga
Janus
13
3 / 13 / 4
13,207
629
10,834
15,695
4,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
32
Kills
21
21
Deaths
32
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
10
6
0.9
L
9
5
13
3.1
L
8
11
12
1.27
W
Skadi
PAMDURUM
Skadi
12
9
5
1.61
W
Janus
cesarsaga
Janus
3
13
4
0.38
L
Jing Wei
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,637
Damage
50,677
57,186
Taken
57,125
21,898
Mitigated
30,277
3,971
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,293
1,010
0
7,680
24,003
18,600
393
3,610
20,393
0
36,468
L
12,678
4,773
0
691
19,493
8,225
0
3,758
15,735
0
51,990
L
8,926
1,130
305
1,810
20,189
7,207
33
4,779
15,410
26,056
0
W
Skadi
PAMDURUM
Skadi
25,550
9,027
0
250
17,427
6,765
1,275
2,938
14,489
0
57,148
W
Janus
cesarsaga
Janus
10,834
152
0
0
15,695
4,912
299
2,760
12,935
27,640
0
L
Jing Wei
23,033
16,988
0
1,165
17,504
6,466
1,661
2,968
14,536
0
58,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,226
Gold Earned
45,144
192
Minions Killed
151
8
Camps Cleared
6
1,070,622
Distance Traveled
955,315
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,691
700
39
2
4
331,571
0
L
Odin
16,928
806
78
4
4
373,770
1
L
Ra
16,260
774
32
2
0
322,375
0
W
Skadi
17,246
821
79
4
2
302,847
0
W
Janus
13,207
629
33
2
0
320,897
0
L
Jing Wei
17,038
811
82
4
4
374,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role