Player Matchup

Kumbhakarna
Kumbhakarna
Get The Got Get
Kumbhakarna
Level 120
God Stats
12W - 13L
1,555 SR
Queue Stats
154W - 156L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
LordLilley
Kukulkan
Level 8
God Stats
4W - 6L
1,466 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 1
Hercules
Hercules
golfrp
Hercules
Level 17
God Stats
3W - 3L
1,508 SR
Queue Stats
21W - 22L
1,411 Elo+
Party 1
Team Averages
Level 48
1,510 SR
1,477 Elo+

VS

Team Averages
Level 16
1,437 SR
1,445 Elo+
Yemoja
Yemoja
 
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 27
God Stats
6W - 6L
1,501 SR
Queue Stats
64W - 45L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Ghastimere
Jormungandr
Level 8
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 3L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Get The Got Get
Kumbhakarna
15
11 / 2 / 8
12,840
917
9,851
15,088
6,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
LordLilley
Kukulkan
11
2 / 5 / 12
10,180
727
11,182
8,639
3,223
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
golfrp
Hercules
14
6 / 1 / 9
11,071
791
8,838
14,519
14,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 7 / 2
8,000
571
4,187
11,569
4,696
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
 
Izanami
11
2 / 7 / 4
9,531
681
6,278
12,477
3,930
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Ghastimere
Jormungandr
12
6 / 6 / 2
10,769
769
17,902
12,933
9,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
8
8
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
7
2
0.14
L
Izanami
 
Izanami
2
7
4
0.57
W
Kumbhakarna
Get The Got Get
Kumbhakarna
11
2
8
7.5
L
Jormungandr
Ghastimere
Jormungandr
6
6
2
1.17
W
Kukulkan
LordLilley
Kukulkan
2
5
12
1.6
W
Hercules
golfrp
Hercules
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
28,367
38,246
Taken
36,979
24,686
Mitigated
17,817
10,512
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,187
301
770
188
11,569
4,696
0
7,081
4,488
18,971
0
L
Izanami
 
Izanami
6,278
3,425
0
697
12,477
3,930
0
7,025
5,452
0
30,112
W
Kumbhakarna
Get The Got Get
Kumbhakarna
9,851
818
0
2,175
15,088
6,920
444
9,035
6,053
40,651
0
L
Jormungandr
Ghastimere
Jormungandr
17,902
5,414
359
1,026
12,933
9,191
0
7,601
5,332
34,171
0
W
Kukulkan
LordLilley
Kukulkan
11,182
239
0
280
8,639
3,223
149
4,462
4,177
19,567
0
W
Hercules
golfrp
Hercules
8,838
2,188
0
8,057
14,519
14,543
579
9,284
5,235
0
28,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
28,300
133
Minions Killed
128
6
Camps Cleared
3
819,039
Distance Traveled
624,557
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,000
571
29
2
0
190,670
0
L
Izanami
9,531
681
47
3
3
229,916
2
W
Kumbhakarna
12,840
917
61
4
2
288,819
0
L
Jormungandr
10,769
769
52
4
0
203,971
0
W
Kukulkan
10,180
727
28
2
2
257,946
0
W
Hercules
11,071
791
44
3
2
272,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role