Player Matchup

Eset
Eset
Gold V
GenericToast739
Eset
Gold V
Level 105
God Stats
2W - 2L
1,506 SR
Queue Stats
27W - 17L
1,723 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Stingy
Hou Yi
Gold V
Level 116
God Stats
3W - 3L
1,652 SR
Queue Stats
25W - 13L
1,784 MMR
Party 1
Tyr
Tyr
Platinum IV
iMetamorphosis
Tyr
Platinum IV
Level 131
God Stats
0W - 1L
1,661 SR
Queue Stats
70W - 67L
1,732 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,606 SR
1,746 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,609 SR
1,714 MMR
Ares
Ares
Platinum III
Bumpyyoshi210
Ares
Platinum III
Level 124
God Stats
2W - 1L
1,789 SR
Queue Stats
81W - 70L
1,710 MMR
Solo
Ra
Ra
Platinum III
SimplyFrostyy
Ra
Platinum III
Level 149
God Stats
12W - 14L
1,558 SR
Queue Stats
187W - 182L
1,720 MMR
Solo
Medusa
Medusa
Platinum IV
TheYoungSimbaa
Medusa
Platinum IV
Level 148
God Stats
8W - 3L
1,480 SR
Queue Stats
36W - 26L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 9
17,718
738
23,259
16,030
6,494
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Stingy
Hou Yi
17
7 / 7 / 9
16,721
697
18,743
21,884
7,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 7 / 13
15,984
666
10,753
35,343
39,847
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
PersephoneAchillesYemojaBacchusKukulkan

VS

Bans
KumbhakarnaYmirJormungandrXing TianGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 13
16,135
672
17,197
26,738
36,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 8 / 8
16,768
699
16,395
19,450
5,629
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 7 / 2
18,767
782
24,098
18,327
6,348
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
22
Kills
18
18
Deaths
22
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
7
13
1.21
L
11
4
9
3.88
W
4
8
8
1
L
Hou Yi
Stingy
Hou Yi
7
7
9
1.64
W
12
7
2
1.86
L
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,755
Damage
57,690
73,257
Taken
64,515
54,095
Mitigated
48,031
20,825
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,197
461
0
3,266
26,738
36,054
296
7,649
19,089
37,284
0
L
23,259
740
2,359
2,168
16,030
6,494
497
5,689
10,341
62,757
0
W
16,395
1,132
3,598
5,628
19,450
5,629
892
10,399
9,051
82,796
0
L
Hou Yi
Stingy
Hou Yi
18,743
9,136
0
6,032
21,884
7,754
1,985
12,845
9,039
0
78,115
W
24,098
12,845
0
1,827
18,327
6,348
2,520
6,061
12,266
0
82,533
L
10,753
1,334
0
10,266
35,343
39,847
207
15,533
19,810
0
33,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
51,670
261
Minions Killed
281
10
Camps Cleared
9
1,249,790
Distance Traveled
1,176,419
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,135
672
36
2
3
401,628
0
L
Eset
17,718
738
91
4
3
429,088
2
W
Ra
16,768
699
138
6
4
400,124
0
L
Hou Yi
16,721
697
139
6
5
353,749
0
W
Medusa
18,767
782
107
4
2
374,667
3
L
Tyr
15,984
666
31
1
2
466,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role