Player Matchup

Chaac
Chaac
Burenthar
Chaac
Level 29
God Stats
7W - 2L
1,455 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Zeus
Zeus
GrandmaTurtle420
Zeus
Level 28
God Stats
5W - 3L
1,597 SR
Queue Stats
31W - 28L
1,562 Elo+
Solo
Yemoja
Yemoja
KhakiCrescent36
Yemoja
Level 18
God Stats
18W - 13L
1,692 SR
Queue Stats
33W - 33L
1,608 Elo+
Solo
Bakasura
Bakasura
Qualm Following
Bakasura
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,550 Elo+
Solo
Thor
Thor
TWDAleXxX
Thor
Level 7
God Stats
1W - 1L
1,268 SR
Queue Stats
3W - 2L
1,567 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,558 Elo+

VS

Team Averages
Level 20
1,511 SR
1,558 Elo+
Da Ji
Da Ji
BodyPiIIowWaifu
Da Ji
Level 38
God Stats
1W - 1L
1,538 SR
Queue Stats
22W - 14L
1,626 Elo+
Party 1
Scylla
Scylla
KILLER_DESTROY01
Scylla
Level 17
God Stats
8W - 7L
1,632 SR
Queue Stats
21W - 19L
1,626 Elo+
Solo
Thor
Thor
Pirate MacM
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,499 Elo+
Solo
Khepri
Khepri
Squintchunk191
Khepri
Level 10
God Stats
2W - 3L
1,610 SR
Queue Stats
11W - 7L
1,631 Elo+
Party 1
Skadi
Skadi
prfsrnoisewater
Skadi
Level 7
God Stats
0W - 3L
1,275 SR
Queue Stats
3W - 5L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Burenthar
Chaac
10
8 / 0 / 2
7,180
653
8,610
6,467
6,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
6,306
573
3,775
3,902
920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 1 / 7
6,177
562
4,169
4,211
1,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
12
5 / 1 / 1
7,457
678
5,169
6,406
4,194
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
8
1 / 2 / 2
5,954
541
1,591
5,192
1,766
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 0
6,453
587
4,561
6,371
1,873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 3 / 1
5,098
463
2,173
3,365
654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 4
4,726
430
1,810
7,723
2,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 3 / 1
4,606
419
1,570
7,489
3,754
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 6 / 4
4,344
395
2,328
6,461
1,694
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
16
Kills
7
7
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
Chaac
Burenthar
Chaac
8
0
2
9
W
0
3
1
0.17
L
1
3
1
0.5
W
2
1
7
5.5
L
0
2
4
1
W
Bakasura
5
1
1
5.5
L
0
3
1
0.17
W
Thor
1
2
2
1
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,314
Damage
12,442
26,178
Taken
31,409
15,048
Mitigated
10,022
10,006
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,561
988
0
1,715
6,371
1,873
0
1,250
5,121
0
26,856
W
Chaac
Burenthar
Chaac
8,610
2,230
0
3,318
6,467
6,718
1,357
1,007
5,460
0
24,709
W
3,775
489
183
933
3,902
920
791
0
3,902
24,492
0
L
2,173
584
0
0
3,365
654
0
0
3,014
18,869
0
W
4,169
871
981
273
4,211
1,450
1,112
390
3,821
20,880
0
L
1,810
553
0
706
7,723
2,047
0
3,722
3,861
0
8,830
W
Bakasura
5,169
3,470
0
3,353
6,406
4,194
1,074
1,583
4,823
0
27,642
L
1,570
408
0
1,698
7,489
3,754
0
1,799
5,690
8,105
0
W
Thor
1,591
159
0
965
5,192
1,766
0
763
4,429
0
20,065
L
2,328
1,266
0
0
6,461
1,694
0
1,173
5,200
0
11,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
25,227
236
Minions Killed
124
0
Camps Cleared
0
944,663
Distance Traveled
934,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,453
587
46
4
0
198,406
0
W
Chaac
7,180
653
28
3
0
209,705
0
W
Zeus
6,306
573
51
5
0
183,380
0
L
Scylla
5,098
463
31
3
0
143,804
0
W
Yemoja
6,177
562
39
4
0
188,703
0
L
Thor
4,726
430
16
1
0
224,764
0
W
Bakasura
7,457
678
84
8
0
187,757
0
L
Khepri
4,606
419
14
1
0
190,728
0
W
Thor
5,954
541
34
3
0
175,118
0
L
Skadi
4,344
395
17
2
0
177,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role