Player Matchup

Medusa
Medusa
 
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
DisRegardYoFace2
Pele
Level 26
God Stats
10W - 5L
1,692 SR
Queue Stats
30W - 46L
1,221 Elo+
Solo
Merlin
Merlin
KyzionStorm
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
LoneExecutor16
Achilles
Level 25
God Stats
7W - 11L
1,518 SR
Queue Stats
15W - 22L
1,291 Elo+
Solo
Ymir
Ymir
THC-boy33
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,542 SR
1,403 Elo+

VS

Team Averages
Level 22
1,457 SR
1,389 Elo+
Awilix
Awilix
 
Awilix
Level 28
God Stats
3W - 3L
1,407 SR
Queue Stats
61W - 87L
1,206 Elo+
Solo
Bacchus
Bacchus
A_Kosher_Pickle7
Bacchus
Level 43
God Stats
1W - 0L
1,408 SR
Queue Stats
22W - 24L
1,360 Elo+
Party 1
Ra
Ra
DDfunbags227
Ra
Level 8
God Stats
3W - 3L
1,379 SR
Queue Stats
4W - 6L
1,191 Elo+
Party 1
Chang'e
Chang'e
DropDeadKilljoyy
Chang'e
Level 7
God Stats
1W - 0L
1,532 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
KLA Dobot
Neith
Level 25
God Stats
3W - 1L
1,556 SR
Queue Stats
3W - 1L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 3 / 1
5,219
326
591
3,595
487
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 4 / 0
7,567
473
6,616
12,710
8,705
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
11
2 / 4 / 0
6,989
437
4,535
9,289
4,128
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
13
1 / 1 / 0
7,731
483
4,734
11,161
3,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
7
0 / 7 / 1
5,527
345
386
7,496
2,484

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
8 / 3 / 1
9,933
621
6,354
7,990
2,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 2 / 2
8,001
500
5,229
7,002
6,395
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 2
8,418
526
4,308
4,583
1,608
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 3
8,005
500
3,468
5,085
2,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
KLA Dobot
Neith
14
2 / 0 / 1
9,005
563
7,362
6,956
2,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
7
Kills
19
19
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
W
Awilix
 
Awilix
8
3
1
2.83
W
4
2
2
2.5
W
4
0
2
5
L
4
4
0
1
W
1
3
3
0.83
W
Neith
KLA Dobot
Neith
2
0
1
2.5
L
Merlin
2
4
0
0.5
L
Achilles
1
1
0
1
L
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,862
Damage
26,721
44,251
Taken
31,616
19,543
Mitigated
16,369
5,766
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
591
345
0
0
3,595
487
86
472
3,123
0
4,024
W
Awilix
 
Awilix
6,354
2,981
0
1,718
7,990
2,788
0
769
7,221
0
47,269
W
5,229
1,023
195
914
7,002
6,395
445
287
6,715
21,074
0
W
4,308
343
455
1,124
4,583
1,608
1,465
3,254
1,329
34,008
0
L
6,616
2,219
0
1,936
12,710
8,705
0
5,825
6,885
0
42,096
W
3,468
826
1,026
1,481
5,085
2,990
1,218
65
5,020
21,166
0
W
Neith
KLA Dobot
Neith
7,362
4,562
243
3,507
6,956
2,588
3,646
546
6,410
0
50,841
L
Merlin
4,535
462
0
1,493
9,289
4,128
360
3,140
6,149
33,688
0
L
Achilles
4,734
1,492
0
2,337
11,161
3,739
676
409
10,752
0
40,033
L
Ymir
386
228
0
0
7,496
2,484
48
3,159
4,337
4,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
43,362
207
Minions Killed
307
0
Camps Cleared
0
1,171,958
Distance Traveled
1,445,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,219
326
10
1
0
169,494
0
W
Awilix
9,933
621
85
5
0
326,827
0
W
Bacchus
8,001
500
33
2
0
282,274
0
W
Ra
8,418
526
47
3
0
263,507
0
L
Pele
7,567
473
54
3
0
237,415
0
W
Chang'e
8,005
500
37
2
0
274,802
0
W
Neith
9,005
563
105
7
0
298,036
0
L
Merlin
6,989
437
50
3
0
269,413
0
L
Achilles
7,731
483
85
5
0
304,704
0
L
Ymir
5,527
345
8
1
0
190,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role